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- /****************************************************************************
- Copyright (c) 2014 cocos2d-x.org
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "editor-support/cocostudio/WidgetReader/GameMapReader/GameMapReader.h"
- #include "2d/CCLabel.h"
- #include "2d/CCTMXXMLParser.h"
- #include "2d/CCTMXTiledMap.h"
- #include "platform/CCFileUtils.h"
- #include "deprecated/CCString.h"
- #include "editor-support/cocostudio/CSParseBinary_generated.h"
- #include "editor-support/cocostudio/WidgetReader/NodeReader/NodeReader.h"
- #include "tinyxml2.h"
- #include "flatbuffers/flatbuffers.h"
- USING_NS_CC;
- using namespace flatbuffers;
- namespace cocostudio
- {
- IMPLEMENT_CLASS_NODE_READER_INFO(GameMapReader)
-
- GameMapReader::GameMapReader()
- {
-
- }
-
- GameMapReader::~GameMapReader()
- {
-
- }
-
- static GameMapReader* _instanceTMXTiledMapReader = nullptr;
-
- GameMapReader* GameMapReader::getInstance()
- {
- if (!_instanceTMXTiledMapReader)
- {
- _instanceTMXTiledMapReader = new (std::nothrow) GameMapReader();
- }
-
- return _instanceTMXTiledMapReader;
- }
-
- void GameMapReader::destroyInstance()
- {
- CC_SAFE_DELETE(_instanceTMXTiledMapReader);
- }
-
- Offset<Table> GameMapReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
- flatbuffers::FlatBufferBuilder *builder)
- {
- auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
- auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
-
- std::string path = "";
- std::string plistFile = "";
- int resourceType = 0;
-
- // child elements
- const tinyxml2::XMLElement* child = objectData->FirstChildElement();
- while (child)
- {
- std::string name = child->Name();
-
- if (name == "FileData")
- {
- const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
-
- while (attribute)
- {
- name = attribute->Name();
- std::string value = attribute->Value();
-
- if (name == "Path")
- {
- path = value;
- }
- else if (name == "Type")
- {
- resourceType = 0;
- }
- else if (name == "Plist")
- {
- plistFile = value;
- }
-
- attribute = attribute->Next();
- }
- }
-
- child = child->NextSiblingElement();
- }
-
- auto options = CreateGameMapOptions(*builder,
- nodeOptions,
- CreateResourceData(*builder,
- builder->CreateString(path),
- builder->CreateString(plistFile),
- resourceType));
-
- return *(Offset<Table>*)(&options);
- }
-
- void GameMapReader::setPropsWithFlatBuffers(cocos2d::Node *node,
- const flatbuffers::Table *gameMapOptions)
- {
- auto options = (GameMapOptions*)gameMapOptions;
- auto nodeReader = NodeReader::getInstance();
- nodeReader->setPropsWithFlatBuffers(node, (Table*)options->nodeOptions());
- }
-
- Node* GameMapReader::createNodeWithFlatBuffers(const flatbuffers::Table *gameMapOptions)
- {
- TMXTiledMap* tmx = nullptr;
-
- auto options = (GameMapOptions*)gameMapOptions;
- auto fileNameData = options->fileNameData();
-
- bool fileExist = false;
- std::string errorFilePath = "";
- std::string path = fileNameData->path()->c_str();
- int resourceType = fileNameData->resourceType();
- switch (resourceType)
- {
- case 0:
- {
- if (FileUtils::getInstance()->isFileExist(path))
- {
- fileExist = true;
- }
- else
- {
- errorFilePath = path;
- fileExist = false;
- }
- break;
- }
-
- default:
- break;
- }
- if (fileExist)
- {
- /* Whether tileset is valid. */
- auto mapInfo = TMXMapInfo::create(path);
- auto& layers = mapInfo->getLayers();
- bool valid = false;
- std::string layerName = "";
- for (const auto &layerInfo : layers)
- {
- valid = false;
-
- if (layerInfo->_visible)
- {
- Size size = layerInfo->_layerSize;
- auto& tilesets = mapInfo->getTilesets();
- if (tilesets.size()>0)
- {
- TMXTilesetInfo* tileset = nullptr;
- for (auto iter = tilesets.crbegin(); iter != tilesets.crend(); ++iter)
- {
- tileset = *iter;
- if (tileset)
- {
- for( int y=0; y < size.height; y++ )
- {
- for( int x=0; x < size.width; x++ )
- {
- int pos = static_cast<int>(x + size.width * y);
- int gid = layerInfo->_tiles[ pos ];
-
- if( gid != 0 )
- {
- if( (gid & kTMXFlippedMask) >= tileset->_firstGid )
- {
- valid = true;
- break;
- }
- }
- }
-
- if (valid)
- {
- break;
- }
- }
- }
- }
- }
-
- if (!valid)
- {
- layerName = layerInfo->_name;
- break;
- }
- }
- else
- {
- valid = true;
- }
- }
-
- if (!valid)
- {
- Node* node = Node::create();
- setPropsWithFlatBuffers(node, (Table*)gameMapOptions);
- auto label = Label::create();
- label->setString(__String::createWithFormat("Some error of gid are in TMX Layer '%s'", layerName.c_str())->getCString());
- node->setScale(1.0f);
- node->addChild(label);
- return node;
- }
- /**/
-
- tmx = TMXTiledMap::create(path);
- if (tmx)
- {
- //prevent that editor's data does not match in size and resources
- Size fileSize = tmx->getContentSize();
- setPropsWithFlatBuffers(tmx, (Table*)gameMapOptions);
- tmx->setContentSize(fileSize);
- }
- }
- else
- {
- Node* node = Node::create();
- setPropsWithFlatBuffers(node, (Table*)gameMapOptions);
- return node;
- }
-
- return tmx;
- }
-
- }
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