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- /****************************************************************************
- Copyright (c) 2014 cocos2d-x.org
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "editor-support/cocostudio/WidgetReader/Light3DReader/Light3DReader.h"
- #include "2d/CCLight.h"
- #include "editor-support/cocostudio/CSParseBinary_generated.h"
- #include "editor-support/cocostudio/CSParse3DBinary_generated.h"
- #include "editor-support/cocostudio/FlatBuffersSerialize.h"
- #include "editor-support/cocostudio/WidgetReader/Node3DReader/Node3DReader.h"
- #include "tinyxml2.h"
- #include "flatbuffers/flatbuffers.h"
- USING_NS_CC;
- using namespace flatbuffers;
- namespace cocostudio
- {
- IMPLEMENT_CLASS_NODE_READER_INFO(Light3DReader)
-
- Light3DReader::Light3DReader()
- {
-
- }
-
- Light3DReader::~Light3DReader()
- {
-
- }
-
- static Light3DReader* _instanceLight3DReader = nullptr;
-
- Light3DReader* Light3DReader::getInstance()
- {
- if (!_instanceLight3DReader)
- {
- _instanceLight3DReader = new (std::nothrow) Light3DReader();
- }
-
- return _instanceLight3DReader;
- }
-
- void Light3DReader::purge()
- {
- CC_SAFE_DELETE(_instanceLight3DReader);
- }
-
- void Light3DReader::destroyInstance()
- {
- CC_SAFE_DELETE(_instanceLight3DReader);
- }
-
- Offset<Table> Light3DReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
- flatbuffers::FlatBufferBuilder *builder)
- {
- auto temp = Node3DReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
- auto node3DOptions = *(Offset<Node3DOption>*)(&temp);
-
- bool enabled = true;
- int type = 0;
- int flag = 0;
- float intensity = 1.0f;
- float range = 5.0f;
- float outerAngle = 30.0f;
- std::string attriname;
- const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
- while(attribute)
- {
- attriname = attribute->Name();
- std::string value = attribute->Value();
-
- if (attriname == "Type")
- {
- if (value == "DIRECTIONAL") type = (int)LightType::DIRECTIONAL;
- else if (value == "POINT") type = (int)LightType::POINT;
- else if (value == "SPOT") type = (int)LightType::SPOT;
- else if (value == "AMBIENT") type = (int)LightType::AMBIENT;
- }
- else if (attriname == "Flag")
- {
- if (value == "LIGHT0") flag = (int)LightFlag::LIGHT0;
- else if (value == "LIGHT1") flag = (int)LightFlag::LIGHT1;
- else if (value == "LIGHT2") flag = (int)LightFlag::LIGHT2;
- else if (value == "LIGHT3") flag = (int)LightFlag::LIGHT3;
- else if (value == "LIGHT4") flag = (int)LightFlag::LIGHT4;
- else if (value == "LIGHT5") flag = (int)LightFlag::LIGHT5;
- else if (value == "LIGHT6") flag = (int)LightFlag::LIGHT6;
- else if (value == "LIGHT7") flag = (int)LightFlag::LIGHT7;
- else if (value == "LIGHT8") flag = (int)LightFlag::LIGHT8;
- else if (value == "LIGHT9") flag = (int)LightFlag::LIGHT9;
- else if (value == "LIGHT10") flag = (int)LightFlag::LIGHT10;
- else if (value == "LIGHT11") flag = (int)LightFlag::LIGHT11;
- else if (value == "LIGHT12") flag = (int)LightFlag::LIGHT12;
- }
- else if (attriname == "Intensity")
- {
- intensity = atof(value.c_str());
- }
- else if (attriname == "Range")
- {
- range = atof(value.c_str());
- }
- else if (attriname == "OuterAngle")
- {
- outerAngle = atof(value.c_str());
- }
- else if (attriname == "Enable")
- {
- enabled = (value == "True") ? true : false;
- }
-
- attribute = attribute->Next();
- }
-
- auto options = CreateLight3DOption(*builder,node3DOptions,enabled,type,flag,intensity,range,outerAngle);
-
- return *(Offset<Table>*)(&options);
- }
-
- void Light3DReader::setPropsWithFlatBuffers(cocos2d::Node *node,
- const flatbuffers::Table* light3DOptions)
- {
- auto options = (Sprite3DOptions*)light3DOptions;
- auto node3DReader = Node3DReader::getInstance();
- node3DReader->setPropsWithFlatBuffers(node, (Table*)(options->node3DOption()));
- }
-
- Node* Light3DReader::createNodeWithFlatBuffers(const flatbuffers::Table* light3DOptions)
- {
- Node* lightNode = Node::create();
- auto options = (Light3DOption*)light3DOptions;
- BaseLight* light = nullptr;
- LightType type = (LightType)options->type();
- LightFlag flag = (LightFlag)options->flag();
- float intensity = options->intensity();
- float range = options->range();
- float outerAngle = options->outerAngle()*0.5f;
- bool enabled = (options->enabled() != 0);
- switch (type)
- {
- case cocos2d::LightType::DIRECTIONAL:
- light = DirectionLight::create(Vec3::UNIT_Z , Color3B::WHITE);
- break;
- case cocos2d::LightType::POINT:
- light = PointLight::create(Vec3::ZERO, Color3B::WHITE, range);
- break;
- case cocos2d::LightType::SPOT:
- light = SpotLight::create(Vec3::UNIT_Z, Vec3::ZERO, Color3B::WHITE, 0, CC_DEGREES_TO_RADIANS(outerAngle), range);
- break;
- case cocos2d::LightType::AMBIENT:
- light = AmbientLight::create(Color3B::WHITE);
- break;
- default:
- break;
- }
- if (light != nullptr)
- {
- light->setIntensity(intensity);
- light->setEnabled(enabled);
- light->setLightFlag(flag);
- }
- lightNode->addChild(light);
- setPropsWithFlatBuffers(lightNode, light3DOptions);
- return lightNode;
- }
- }
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