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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef Spine_SlotData_h
- #define Spine_SlotData_h
- #include <spine/BlendMode.h>
- #include <spine/SpineObject.h>
- #include <spine/SpineString.h>
- #include <spine/Color.h>
- namespace spine {
- class BoneData;
- class SP_API SlotData : public SpineObject {
- friend class SkeletonBinary;
- friend class SkeletonJson;
- friend class AttachmentTimeline;
- friend class ColorTimeline;
- friend class DeformTimeline;
- friend class DrawOrderTimeline;
- friend class EventTimeline;
- friend class IkConstraintTimeline;
- friend class PathConstraintMixTimeline;
- friend class PathConstraintPositionTimeline;
- friend class PathConstraintSpacingTimeline;
- friend class ScaleTimeline;
- friend class ShearTimeline;
- friend class TransformConstraintTimeline;
- friend class TranslateTimeline;
- friend class TwoColorTimeline;
- public:
- SlotData(int index, const String &name, BoneData &boneData);
- int getIndex();
- const String &getName();
- BoneData &getBoneData();
- Color &getColor();
- Color &getDarkColor();
- bool hasDarkColor();
- void setHasDarkColor(bool inValue);
- /// May be empty.
- const String &getAttachmentName();
- void setAttachmentName(const String &inValue);
- BlendMode getBlendMode();
- void setBlendMode(BlendMode inValue);
- private:
- const int _index;
- String _name;
- BoneData &_boneData;
- Color _color;
- Color _darkColor;
- bool _hasDarkColor;
- String _attachmentName;
- BlendMode _blendMode;
- };
- }
- #endif /* Spine_SlotData_h */
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