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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef SPINE_UE4
- #include "SpinePluginPrivatePCH.h"
- #endif
- #include <spine/TransformConstraintData.h>
- #include <spine/BoneData.h>
- #include <assert.h>
- using namespace spine;
- TransformConstraintData::TransformConstraintData(const String &name) :
- ConstraintData(name),
- _target(NULL),
- _rotateMix(0),
- _translateMix(0),
- _scaleMix(0),
- _shearMix(0),
- _offsetRotation(0),
- _offsetX(0),
- _offsetY(0),
- _offsetScaleX(0),
- _offsetScaleY(0),
- _offsetShearY(0),
- _relative(false),
- _local(false) {
- }
- Vector<BoneData *> &TransformConstraintData::getBones() {
- return _bones;
- }
- BoneData *TransformConstraintData::getTarget() {
- return _target;
- }
- float TransformConstraintData::getRotateMix() {
- return _rotateMix;
- }
- float TransformConstraintData::getTranslateMix() {
- return _translateMix;
- }
- float TransformConstraintData::getScaleMix() {
- return _scaleMix;
- }
- float TransformConstraintData::getShearMix() {
- return _shearMix;
- }
- float TransformConstraintData::getOffsetRotation() {
- return _offsetRotation;
- }
- float TransformConstraintData::getOffsetX() {
- return _offsetX;
- }
- float TransformConstraintData::getOffsetY() {
- return _offsetY;
- }
- float TransformConstraintData::getOffsetScaleX() {
- return _offsetScaleX;
- }
- float TransformConstraintData::getOffsetScaleY() {
- return _offsetScaleY;
- }
- float TransformConstraintData::getOffsetShearY() {
- return _offsetShearY;
- }
- bool TransformConstraintData::isRelative() {
- return _relative;
- }
- bool TransformConstraintData::isLocal() {
- return _local;
- }
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