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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef Spine_Vector_h
- #define Spine_Vector_h
- #include <spine/extension.h>
- #include <spine/SpineObject.h>
- #include <spine/SpineString.h>
- #include <assert.h>
- namespace spine {
- template<typename T>
- class SP_API Vector : public SpineObject {
- public:
- Vector() : _size(0), _capacity(0), _buffer(NULL) {
- }
- Vector(const Vector &inVector) : _size(inVector._size), _capacity(inVector._capacity), _buffer(NULL) {
- if (_capacity > 0) {
- _buffer = allocate(_capacity);
- for (size_t i = 0; i < _size; ++i) {
- construct(_buffer + i, inVector._buffer[i]);
- }
- }
- }
- ~Vector() {
- clear();
- deallocate(_buffer);
- }
- inline void clear() {
- for (size_t i = 0; i < _size; ++i) {
- destroy(_buffer + (_size - 1 - i));
- }
- _size = 0;
- }
- inline size_t getCapacity() const {
- return _capacity;
- }
- inline size_t size() const {
- return _size;
- }
- inline void setSize(size_t newSize, const T &defaultValue) {
- assert(newSize >= 0);
- size_t oldSize = _size;
- _size = newSize;
- if (_capacity < newSize) {
- _capacity = (int) (_size * 1.75f);
- if (_capacity < 8) _capacity = 8;
- _buffer = spine::SpineExtension::realloc<T>(_buffer, _capacity, __FILE__, __LINE__);
- }
- if (oldSize < _size) {
- for (size_t i = oldSize; i < _size; i++) {
- construct(_buffer + i, defaultValue);
- }
- }
- }
- inline void ensureCapacity(size_t newCapacity = 0) {
- if (_capacity >= newCapacity) return;
- _capacity = newCapacity;
- _buffer = SpineExtension::realloc<T>(_buffer, newCapacity, __FILE__, __LINE__);
- }
- inline void add(const T &inValue) {
- if (_size == _capacity) {
- // inValue might reference an element in this buffer
- // When we reallocate, the reference becomes invalid.
- // We thus need to create a defensive copy before
- // reallocating.
- T valueCopy = inValue;
- _capacity = (int) (_size * 1.75f);
- if (_capacity < 8) _capacity = 8;
- _buffer = spine::SpineExtension::realloc<T>(_buffer, _capacity, __FILE__, __LINE__);
- construct(_buffer + _size++, valueCopy);
- } else {
- construct(_buffer + _size++, inValue);
- }
- }
- inline void addAll(Vector<T> &inValue) {
- ensureCapacity(this->size() + inValue.size());
- for (size_t i = 0; i < inValue.size(); i++) {
- add(inValue[i]);
- }
- }
- inline void clearAndAddAll(Vector<T> &inValue) {
- this->clear();
- this->addAll(inValue);
- }
- inline void removeAt(size_t inIndex) {
- assert(inIndex < _size);
- --_size;
- if (inIndex != _size) {
- for (size_t i = inIndex; i < _size; ++i) {
- T tmp(_buffer[i]);
- _buffer[i] = _buffer[i + 1];
- _buffer[i + 1] = tmp;
- }
- }
- destroy(_buffer + _size);
- }
- inline bool contains(const T &inValue) {
- for (size_t i = 0; i < _size; ++i) {
- if (_buffer[i] == inValue) {
- return true;
- }
- }
- return false;
- }
- inline int indexOf(const T &inValue) {
- for (size_t i = 0; i < _size; ++i) {
- if (_buffer[i] == inValue) {
- return (int)i;
- }
- }
- return -1;
- }
- inline T &operator[](size_t inIndex) {
- assert(inIndex < _size);
- return _buffer[inIndex];
- }
- inline friend bool operator==(Vector<T> &lhs, Vector<T> &rhs) {
- if (lhs.size() != rhs.size()) {
- return false;
- }
- for (size_t i = 0, n = lhs.size(); i < n; ++i) {
- if (lhs[i] != rhs[i]) {
- return false;
- }
- }
- return true;
- }
- inline friend bool operator!=(Vector<T> &lhs, Vector<T> &rhs) {
- return !(lhs == rhs);
- }
- inline T *buffer() {
- return _buffer;
- }
- private:
- size_t _size;
- size_t _capacity;
- T *_buffer;
- inline T *allocate(size_t n) {
- assert(n > 0);
- T *ptr = SpineExtension::calloc<T>(n, __FILE__, __LINE__);
- assert(ptr);
- return ptr;
- }
- inline void deallocate(T *buffer) {
- if (_buffer) {
- SpineExtension::free(buffer, __FILE__, __LINE__);
- }
- }
- inline void construct(T *buffer, const T &val) {
- new(buffer) T(val);
- }
- inline void destroy(T *buffer) {
- buffer->~T();
- }
- // Vector &operator=(const Vector &inVector) {};
- };
- }
- #endif /* Spine_Vector_h */
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