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- /****************************************************************************
- Copyright (c) 2013 cocos2d-x.org
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "editor-support/cocostudio/ActionTimeline/CCActionTimelineNode.h"
- #include "editor-support/cocostudio/ActionTimeline/CSLoader.h"
- USING_NS_CC;
- NS_TIMELINE_BEGIN
- ActionTimelineNode* ActionTimelineNode::create(Node* root, ActionTimeline* action)
- {
- ActionTimelineNode* object = new (std::nothrow) ActionTimelineNode();
- if (object && object->init(root, action))
- {
- object->autorelease();
- return object;
- }
- CC_SAFE_DELETE(object);
- return nullptr;
- }
- ActionTimelineNode::ActionTimelineNode()
- : _root(nullptr)
- , _action(nullptr)
- {
- }
- ActionTimelineNode::~ActionTimelineNode()
- {
- }
- bool ActionTimelineNode::init()
- {
- return Node::init();
- }
- bool ActionTimelineNode::init(Node* root, ActionTimeline* action)
- {
- _root = root;
- _action = action;
-
- if(_root)
- {
- _root->removeFromParent();
- addChild(_root);
- }
-
- return true;
- }
- void ActionTimelineNode::setRoot(cocos2d::Node* root)
- {
- _root = root;
- }
- cocos2d::Node* ActionTimelineNode::getRoot()
- {
- return _root;
- }
- void ActionTimelineNode::setActionTimeline(ActionTimeline* action)
- {
- _action = action;
- }
- ActionTimeline* ActionTimelineNode::getActionTimeline()
- {
- return _action;
- }
- NS_TIMELINE_END
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