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- /****************************************************************************
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "ui/UIListView.h"
- #include "ui/UIHelper.h"
- NS_CC_BEGIN
- static const float DEFAULT_TIME_IN_SEC_FOR_SCROLL_TO_ITEM = 1.0f;
- namespace ui {
-
- IMPLEMENT_CLASS_GUI_INFO(ListView)
- ListView::ListView():
- _model(nullptr),
- _gravity(Gravity::CENTER_VERTICAL),
- _magneticType(MagneticType::NONE),
- _magneticAllowedOutOfBoundary(true),
- _itemsMargin(0.0f),
- _leftPadding(0.0f),
- _topPadding(0.0f),
- _rightPadding(0.0f),
- _bottomPadding(0.0f),
- _scrollTime(DEFAULT_TIME_IN_SEC_FOR_SCROLL_TO_ITEM),
- _curSelectedIndex(-1),
- _innerContainerDoLayoutDirty(true),
- _listViewEventListener(nullptr),
- _listViewEventSelector(nullptr),
- _eventCallback(nullptr)
- {
- this->setTouchEnabled(true);
- }
- ListView::~ListView()
- {
- _listViewEventListener = nullptr;
- _listViewEventSelector = nullptr;
- _items.clear();
- CC_SAFE_RELEASE(_model);
- }
- ListView* ListView::create()
- {
- ListView* widget = new (std::nothrow) ListView();
- if (widget && widget->init())
- {
- widget->autorelease();
- return widget;
- }
- CC_SAFE_DELETE(widget);
- return nullptr;
- }
- bool ListView::init()
- {
- if (ScrollView::init())
- {
- setDirection(Direction::VERTICAL);
- return true;
- }
- return false;
- }
- void ListView::setItemModel(Widget *model)
- {
- if (nullptr == model)
- {
- CCLOG("Can't set a nullptr to item model!");
- return;
- }
- CC_SAFE_RELEASE_NULL(_model);
- _model = model;
- CC_SAFE_RETAIN(_model);
- }
- void ListView::handleReleaseLogic(Touch *touch)
- {
- ScrollView::handleReleaseLogic(touch);
-
- if(!_autoScrolling)
- {
- startMagneticScroll();
- }
- }
- void ListView::onItemListChanged()
- {
- _outOfBoundaryAmountDirty = true;
- }
- void ListView::updateInnerContainerSize()
- {
- switch (_direction)
- {
- case Direction::VERTICAL:
- {
- size_t length = _items.size();
- float totalHeight = (length - 1) * _itemsMargin + (_topPadding + _bottomPadding);
- for (auto& item : _items)
- {
- totalHeight += item->getContentSize().height;
- }
- float finalWidth = _contentSize.width;
- float finalHeight = totalHeight;
- setInnerContainerSize(Size(finalWidth, finalHeight));
- break;
- }
- case Direction::HORIZONTAL:
- {
- size_t length = _items.size();
- float totalWidth = (length - 1) * _itemsMargin + (_leftPadding + _rightPadding);
- for (auto& item : _items)
- {
- totalWidth += item->getContentSize().width;
- }
- float finalWidth = totalWidth;
- float finalHeight = _contentSize.height;
- setInnerContainerSize(Size(finalWidth, finalHeight));
- break;
- }
- default:
- break;
- }
- }
-
- void ListView::remedyVerticalLayoutParameter(LinearLayoutParameter* layoutParameter, ssize_t itemIndex)
- {
- CCASSERT(nullptr != layoutParameter, "Layout parameter can't be nullptr!");
-
- switch (_gravity)
- {
- case Gravity::LEFT:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::LEFT);
- break;
- case Gravity::RIGHT:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::RIGHT);
- break;
- case Gravity::CENTER_HORIZONTAL:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::CENTER_HORIZONTAL);
- break;
- default:
- break;
- }
-
- if (0 == itemIndex)
- {
- layoutParameter->setMargin(Margin(_leftPadding, _topPadding, _rightPadding, 0.f));
- }
- else if (_items.size() - 1 == itemIndex)
- {
- layoutParameter->setMargin(Margin(_leftPadding, _itemsMargin, _rightPadding, _bottomPadding));
- }
- else
- {
- layoutParameter->setMargin(Margin(_leftPadding, _itemsMargin, _rightPadding, 0.0f));
- }
- }
-
- void ListView::remedyHorizontalLayoutParameter(LinearLayoutParameter* layoutParameter, ssize_t itemIndex)
- {
- CCASSERT(nullptr != layoutParameter, "Layout parameter can't be nullptr!");
-
- switch (_gravity)
- {
- case Gravity::TOP:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::TOP);
- break;
- case Gravity::BOTTOM:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::BOTTOM);
- break;
- case Gravity::CENTER_VERTICAL:
- layoutParameter->setGravity(LinearLayoutParameter::LinearGravity::CENTER_VERTICAL);
- break;
- default:
- break;
- }
- if (0 == itemIndex)
- {
- layoutParameter->setMargin(Margin(_leftPadding, _topPadding, 0.f, _bottomPadding));
- }
- else if (_items.size() == itemIndex)
- {
- layoutParameter->setMargin(Margin(_itemsMargin, _topPadding, _rightPadding, _bottomPadding));
- }
- else
- {
- layoutParameter->setMargin(Margin(_itemsMargin, _topPadding, 0.f, _bottomPadding));
- }
- }
- void ListView::remedyLayoutParameter(Widget *item)
- {
- CCASSERT(nullptr != item, "ListView Item can't be nullptr!");
-
- LinearLayoutParameter* linearLayoutParameter = (LinearLayoutParameter*)(item->getLayoutParameter());
- bool isLayoutParameterExists = true;
- if (!linearLayoutParameter)
- {
- linearLayoutParameter = LinearLayoutParameter::create();
- isLayoutParameterExists = false;
- }
- ssize_t itemIndex = getIndex(item);
-
- switch (_direction)
- {
- case Direction::VERTICAL:
- {
- this->remedyVerticalLayoutParameter(linearLayoutParameter, itemIndex);
- break;
- }
- case Direction::HORIZONTAL:
- {
- this->remedyHorizontalLayoutParameter(linearLayoutParameter, itemIndex);
- break;
- }
- default:
- break;
- }
- if (!isLayoutParameterExists)
- {
- item->setLayoutParameter(linearLayoutParameter);
- }
- }
- void ListView::pushBackDefaultItem()
- {
- if (nullptr == _model)
- {
- return;
- }
- Widget* newItem = _model->clone();
- remedyLayoutParameter(newItem);
- addChild(newItem);
- requestDoLayout();
- }
- void ListView::insertDefaultItem(ssize_t index)
- {
- if (nullptr == _model)
- {
- return;
- }
- insertCustomItem(_model->clone(), index);
- }
- void ListView::pushBackCustomItem(Widget* item)
- {
- remedyLayoutParameter(item);
- addChild(item);
- requestDoLayout();
- }
-
- void ListView::addChild(cocos2d::Node *child, int zOrder, int tag)
- {
- ScrollView::addChild(child, zOrder, tag);
- Widget* widget = dynamic_cast<Widget*>(child);
- if (nullptr != widget)
- {
- _items.pushBack(widget);
- onItemListChanged();
- }
- }
-
- void ListView::addChild(cocos2d::Node *child)
- {
- ListView::addChild(child, child->getLocalZOrder(), child->getName());
- }
- void ListView::addChild(cocos2d::Node *child, int zOrder)
- {
- ListView::addChild(child, zOrder, child->getName());
- }
-
- void ListView::addChild(Node* child, int zOrder, const std::string &name)
- {
- ScrollView::addChild(child, zOrder, name);
-
- Widget* widget = dynamic_cast<Widget*>(child);
- if (nullptr != widget)
- {
- _items.pushBack(widget);
- onItemListChanged();
- }
- }
-
- void ListView::removeChild(cocos2d::Node *child, bool cleanup)
- {
- Widget* widget = dynamic_cast<Widget*>(child);
- if (nullptr != widget)
- {
- if (-1 != _curSelectedIndex)
- {
- auto removedIndex = getIndex(widget);
- if (_curSelectedIndex > removedIndex)
- {
- _curSelectedIndex -= 1;
- }
- else if (_curSelectedIndex == removedIndex)
- {
- _curSelectedIndex = -1;
- }
- }
- _items.eraseObject(widget);
- onItemListChanged();
- }
-
- ScrollView::removeChild(child, cleanup);
- requestDoLayout();
- }
-
- void ListView::removeAllChildren()
- {
- this->removeAllChildrenWithCleanup(true);
- }
-
- void ListView::removeAllChildrenWithCleanup(bool cleanup)
- {
- ScrollView::removeAllChildrenWithCleanup(cleanup);
- _curSelectedIndex = -1;
- _items.clear();
- onItemListChanged();
- }
- void ListView::insertCustomItem(Widget* item, ssize_t index)
- {
- if (-1 != _curSelectedIndex)
- {
- if (_curSelectedIndex >= index)
- {
- _curSelectedIndex += 1;
- }
- }
- _items.insert(index, item);
- onItemListChanged();
- ScrollView::addChild(item);
- remedyLayoutParameter(item);
- requestDoLayout();
- }
- void ListView::removeItem(ssize_t index)
- {
- Widget* item = getItem(index);
- if (nullptr == item)
- {
- return;
- }
- removeChild(item, true);
- }
- void ListView::removeLastItem()
- {
- removeItem(_items.size() -1);
- }
-
- void ListView::removeAllItems()
- {
- removeAllChildren();
- }
- Widget* ListView::getItem(ssize_t index) const
- {
- if (index < 0 || index >= _items.size())
- {
- return nullptr;
- }
- return _items.at(index);
- }
- Vector<Widget*>& ListView::getItems()
- {
- return _items;
- }
- ssize_t ListView::getIndex(Widget *item) const
- {
- if (nullptr == item)
- {
- return -1;
- }
- return _items.getIndex(item);
- }
- void ListView::setGravity(Gravity gravity)
- {
- if (_gravity == gravity)
- {
- return;
- }
- _gravity = gravity;
- requestDoLayout();
- }
- void ListView::setMagneticType(MagneticType magneticType)
- {
- _magneticType = magneticType;
- _outOfBoundaryAmountDirty = true;
- startMagneticScroll();
- }
- ListView::MagneticType ListView::getMagneticType() const
- {
- return _magneticType;
- }
- void ListView::setMagneticAllowedOutOfBoundary(bool magneticAllowedOutOfBoundary)
- {
- _magneticAllowedOutOfBoundary = magneticAllowedOutOfBoundary;
- }
- bool ListView::getMagneticAllowedOutOfBoundary() const
- {
- return _magneticAllowedOutOfBoundary;
- }
- void ListView::setItemsMargin(float margin)
- {
- if (_itemsMargin == margin)
- {
- return;
- }
- _itemsMargin = margin;
- requestDoLayout();
- }
-
- float ListView::getItemsMargin()const
- {
- return _itemsMargin;
- }
- void ListView::setPadding(float l, float t, float r, float b)
- {
- if (l == _leftPadding && t == _topPadding && r == _rightPadding && b == _bottomPadding)
- {
- return;
- }
- _leftPadding = l;
- _topPadding = t;
- _rightPadding = r;
- _bottomPadding = b;
- requestDoLayout();
- }
- void ListView::setLeftPadding(float l)
- {
- if (l == _leftPadding)
- {
- return;
- }
- _leftPadding = l;
- requestDoLayout();
- }
- void ListView::setTopPadding(float t)
- {
- if (t == _topPadding)
- {
- return;
- }
- _topPadding = t;
- requestDoLayout();
- }
- void ListView::setRightPadding(float r)
- {
- if (r == _rightPadding)
- {
- return;
- }
- _rightPadding = r;
- requestDoLayout();
- }
- void ListView::setBottomPadding(float b)
- {
- if (b == _bottomPadding)
- {
- return;
- }
- _bottomPadding = b;
- requestDoLayout();
- }
- float ListView::getLeftPadding() const
- {
- return _leftPadding;
- }
- float ListView::getTopPadding() const
- {
- return _topPadding;
- }
- float ListView::getRightPadding() const
- {
- return _rightPadding;
- }
- float ListView::getBottomPadding() const
- {
- return _bottomPadding;
- }
- void ListView::setScrollDuration(float time)
- {
- if (time >= 0)
- _scrollTime = time;
- }
- float ListView::getScrollDuration() const
- {
- return _scrollTime;
- }
- void ListView::setDirection(Direction dir)
- {
- switch (dir)
- {
- case Direction::NONE:
- case Direction::BOTH:
- break;
- case Direction::VERTICAL:
- setLayoutType(Type::VERTICAL);
- break;
- case Direction::HORIZONTAL:
- setLayoutType(Type::HORIZONTAL);
- break;
- default:
- return;
- break;
- }
- ScrollView::setDirection(dir);
- }
-
- void ListView::refreshView()
- {
- forceDoLayout();
- }
- void ListView::requestDoLayout()
- {
- _innerContainerDoLayoutDirty = true;
- }
- void ListView::doLayout()
- {
- if(!_innerContainerDoLayoutDirty)
- {
- return;
- }
- ssize_t length = _items.size();
- for (int i = 0; i < length; ++i)
- {
- Widget* item = _items.at(i);
- item->setLocalZOrder(i);
- remedyLayoutParameter(item);
- }
- updateInnerContainerSize();
- _innerContainer->forceDoLayout();
- _innerContainerDoLayoutDirty = false;
- }
-
- void ListView::addEventListenerListView(Ref *target, SEL_ListViewEvent selector)
- {
- _listViewEventListener = target;
- _listViewEventSelector = selector;
- }
-
- void ListView::addEventListener(const ccListViewCallback& callback)
- {
- _eventCallback = callback;
- }
-
- void ListView::selectedItemEvent(TouchEventType event)
- {
- this->retain();
- switch (event)
- {
- case TouchEventType::BEGAN:
- {
- if (_listViewEventListener && _listViewEventSelector)
- {
- (_listViewEventListener->*_listViewEventSelector)(this, LISTVIEW_ONSELECTEDITEM_START);
- }
- if (_eventCallback) {
- _eventCallback(this,EventType::ON_SELECTED_ITEM_START);
- }
- if (_ccEventCallback)
- {
- _ccEventCallback(this, static_cast<int>(EventType::ON_SELECTED_ITEM_START));
- }
- }
- break;
- default:
- {
- if (_listViewEventListener && _listViewEventSelector)
- {
- (_listViewEventListener->*_listViewEventSelector)(this, LISTVIEW_ONSELECTEDITEM_END);
- }
- if (_eventCallback) {
- _eventCallback(this, EventType::ON_SELECTED_ITEM_END);
- }
- if (_ccEventCallback)
- {
- _ccEventCallback(this, static_cast<int>(EventType::ON_SELECTED_ITEM_END));
- }
- }
- break;
- }
- this->release();
- }
-
- void ListView::interceptTouchEvent(TouchEventType event, Widget *sender, Touch* touch)
- {
- ScrollView::interceptTouchEvent(event, sender, touch);
- if (!_touchEnabled)
- {
- return;
- }
- if (event != TouchEventType::MOVED)
- {
- Widget* parent = sender;
- while (parent)
- {
- if (parent && (parent->getParent() == _innerContainer))
- {
- _curSelectedIndex = getIndex(parent);
- break;
- }
- parent = dynamic_cast<Widget*>(parent->getParent());
- }
- if (sender->isHighlighted()) {
- selectedItemEvent(event);
- }
- }
- }
-
- static Vec2 calculateItemPositionWithAnchor(Widget* item, const Vec2& itemAnchorPoint)
- {
- Vec2 origin(item->getLeftBoundary(), item->getBottomBoundary());
- Size size = item->getContentSize();
- return origin + Vec2(size.width * itemAnchorPoint.x, size.height * itemAnchorPoint.y);
- }
-
- static Widget* findClosestItem(const Vec2& targetPosition, const Vector<Widget*>& items, const Vec2& itemAnchorPoint, ssize_t firstIndex, float distanceFromFirst, ssize_t lastIndex, float distanceFromLast)
- {
- CCASSERT(firstIndex >= 0 && lastIndex < items.size() && firstIndex <= lastIndex, "");
- if (firstIndex == lastIndex)
- {
- return items.at(firstIndex);
- }
- if (lastIndex - firstIndex == 1)
- {
- if (distanceFromFirst <= distanceFromLast)
- {
- return items.at(firstIndex);
- }
- else
- {
- return items.at(lastIndex);
- }
- }
-
- // Binary search
- ssize_t midIndex = (firstIndex + lastIndex) / 2;
- Vec2 itemPosition = calculateItemPositionWithAnchor(items.at(midIndex), itemAnchorPoint);
- float distanceFromMid = (targetPosition - itemPosition).length();
- if (distanceFromFirst <= distanceFromLast)
- {
- // Left half
- return findClosestItem(targetPosition, items, itemAnchorPoint, firstIndex, distanceFromFirst, midIndex, distanceFromMid);
- }
- else
- {
- // Right half
- return findClosestItem(targetPosition, items, itemAnchorPoint, midIndex, distanceFromMid, lastIndex, distanceFromLast);
- }
- }
- Widget* ListView::getClosestItemToPosition(const Vec2& targetPosition, const Vec2& itemAnchorPoint) const
- {
- if (_items.empty())
- {
- return nullptr;
- }
-
- // Find the closest item through binary search
- ssize_t firstIndex = 0;
- Vec2 firstPosition = calculateItemPositionWithAnchor(_items.at(firstIndex), itemAnchorPoint);
- float distanceFromFirst = (targetPosition - firstPosition).length();
-
- ssize_t lastIndex = _items.size() - 1;
- Vec2 lastPosition = calculateItemPositionWithAnchor(_items.at(lastIndex), itemAnchorPoint);
- float distanceFromLast = (targetPosition - lastPosition).length();
-
- return findClosestItem(targetPosition, _items, itemAnchorPoint, firstIndex, distanceFromFirst, lastIndex, distanceFromLast);
- }
- Widget* ListView::getClosestItemToPositionInCurrentView(const Vec2& positionRatioInView, const Vec2& itemAnchorPoint) const
- {
- // Calculate the target position
- Size contentSize = getContentSize();
- Vec2 targetPosition = -_innerContainer->getPosition();
- targetPosition.x += contentSize.width * positionRatioInView.x;
- targetPosition.y += contentSize.height * positionRatioInView.y;
- return getClosestItemToPosition(targetPosition, itemAnchorPoint);
- }
- Widget* ListView::getCenterItemInCurrentView() const
- {
- return getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE, Vec2::ANCHOR_MIDDLE);
- }
- Widget* ListView::getLeftmostItemInCurrentView() const
- {
- if (_direction == Direction::HORIZONTAL)
- {
- return getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE_LEFT, Vec2::ANCHOR_MIDDLE);
- }
- return nullptr;
- }
- Widget* ListView::getRightmostItemInCurrentView() const
- {
- if (_direction == Direction::HORIZONTAL)
- {
- return getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE_RIGHT, Vec2::ANCHOR_MIDDLE);
- }
- return nullptr;
- }
- Widget* ListView::getTopmostItemInCurrentView() const
- {
- if (_direction == Direction::VERTICAL)
- {
- return getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE_TOP, Vec2::ANCHOR_MIDDLE);
- }
- return nullptr;
- }
- Widget* ListView::getBottommostItemInCurrentView() const
- {
- if (_direction == Direction::VERTICAL)
- {
- return getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE_BOTTOM, Vec2::ANCHOR_MIDDLE);
- }
- return nullptr;
- }
- void ListView::jumpToBottom()
- {
- doLayout();
- ScrollView::jumpToBottom();
- }
- void ListView::jumpToTop()
- {
- doLayout();
- ScrollView::jumpToTop();
- }
- void ListView::jumpToLeft()
- {
- doLayout();
- ScrollView::jumpToLeft();
- }
- void ListView::jumpToRight()
- {
- doLayout();
- ScrollView::jumpToRight();
- }
- void ListView::jumpToTopLeft()
- {
- doLayout();
- ScrollView::jumpToTopLeft();
- }
- void ListView::jumpToTopRight()
- {
- doLayout();
- ScrollView::jumpToTopRight();
- }
- void ListView::jumpToBottomLeft()
- {
- doLayout();
- ScrollView::jumpToBottomLeft();
- }
- void ListView::jumpToBottomRight()
- {
- doLayout();
- ScrollView::jumpToBottomRight();
- }
- void ListView::jumpToPercentVertical(float percent)
- {
- doLayout();
- ScrollView::jumpToPercentVertical(percent);
- }
- void ListView::jumpToPercentHorizontal(float percent)
- {
- doLayout();
- ScrollView::jumpToPercentHorizontal(percent);
- }
- void ListView::jumpToPercentBothDirection(const Vec2& percent)
- {
- doLayout();
- ScrollView::jumpToPercentBothDirection(percent);
- }
- Vec2 ListView::calculateItemDestination(const Vec2& positionRatioInView, Widget* item, const Vec2& itemAnchorPoint)
- {
- const Size& contentSize = getContentSize();
- Vec2 positionInView;
- positionInView.x += contentSize.width * positionRatioInView.x;
- positionInView.y += contentSize.height * positionRatioInView.y;
- Vec2 itemPosition = calculateItemPositionWithAnchor(item, itemAnchorPoint);
- return -(itemPosition - positionInView);
- }
- void ListView::jumpToItem(ssize_t itemIndex, const Vec2& positionRatioInView, const Vec2& itemAnchorPoint)
- {
- Widget* item = getItem(itemIndex);
- if (item == nullptr)
- {
- return;
- }
- doLayout();
- Vec2 destination = calculateItemDestination(positionRatioInView, item, itemAnchorPoint);
- if(!_bounceEnabled)
- {
- Vec2 delta = destination - getInnerContainerPosition();
- Vec2 outOfBoundary = getHowMuchOutOfBoundary(delta);
- destination += outOfBoundary;
- }
- jumpToDestination(destination);
- }
- void ListView::scrollToItem(ssize_t itemIndex, const Vec2& positionRatioInView, const Vec2& itemAnchorPoint)
- {
- scrollToItem(itemIndex, positionRatioInView, itemAnchorPoint, _scrollTime);
- }
- void ListView::scrollToItem(ssize_t itemIndex, const Vec2& positionRatioInView, const Vec2& itemAnchorPoint, float timeInSec)
- {
- Widget* item = getItem(itemIndex);
- if (item == nullptr)
- {
- return;
- }
- Vec2 destination = calculateItemDestination(positionRatioInView, item, itemAnchorPoint);
- startAutoScrollToDestination(destination, timeInSec, true);
- }
- ssize_t ListView::getCurSelectedIndex() const
- {
- return _curSelectedIndex;
- }
- void ListView::setCurSelectedIndex(int itemIndex)
- {
- Widget* item = getItem(itemIndex);
- if (item == nullptr)
- {
- return;
- }
- _curSelectedIndex = itemIndex;
- this->selectedItemEvent(cocos2d::ui::Widget::TouchEventType::ENDED);
- }
- void ListView::onSizeChanged()
- {
- ScrollView::onSizeChanged();
- requestDoLayout();
- }
- std::string ListView::getDescription() const
- {
- return "ListView";
- }
- Widget* ListView::createCloneInstance()
- {
- return ListView::create();
- }
- void ListView::copyClonedWidgetChildren(Widget* model)
- {
- auto& arrayItems = static_cast<ListView*>(model)->getItems();
- for (auto& item : arrayItems)
- {
- pushBackCustomItem(item->clone());
- }
- }
- void ListView::copySpecialProperties(Widget *widget)
- {
- ListView* listViewEx = dynamic_cast<ListView*>(widget);
- if (listViewEx)
- {
- ScrollView::copySpecialProperties(widget);
- setItemModel(listViewEx->_model);
- setItemsMargin(listViewEx->_itemsMargin);
- setGravity(listViewEx->_gravity);
- _listViewEventListener = listViewEx->_listViewEventListener;
- _listViewEventSelector = listViewEx->_listViewEventSelector;
- _eventCallback = listViewEx->_eventCallback;
- }
- }
- Vec2 ListView::getHowMuchOutOfBoundary(const Vec2& addition)
- {
- if(!_magneticAllowedOutOfBoundary || _items.empty())
- {
- return ScrollView::getHowMuchOutOfBoundary(addition);
- }
- else if(_magneticType == MagneticType::NONE || _magneticType == MagneticType::BOTH_END)
- {
- return ScrollView::getHowMuchOutOfBoundary(addition);
- }
- else if(addition == Vec2::ZERO && !_outOfBoundaryAmountDirty)
- {
- return _outOfBoundaryAmount;
- }
-
- // If it is allowed to be out of boundary by magnetic, adjust the boundaries according to the magnetic type.
- float leftBoundary = _leftBoundary;
- float rightBoundary = _rightBoundary;
- float topBoundary = _topBoundary;
- float bottomBoundary = _bottomBoundary;
- {
- ssize_t lastItemIndex = _items.size() - 1;
- Size contentSize = getContentSize();
- Vec2 firstItemAdjustment, lastItemAdjustment;
- if(_magneticType == MagneticType::CENTER)
- {
- firstItemAdjustment = (contentSize - _items.at(0)->getContentSize()) / 2;
- lastItemAdjustment = (contentSize - _items.at(lastItemIndex)->getContentSize()) / 2;
- }
- else if(_magneticType == MagneticType::LEFT)
- {
- lastItemAdjustment = contentSize - _items.at(lastItemIndex)->getContentSize();
- }
- else if(_magneticType == MagneticType::RIGHT)
- {
- firstItemAdjustment = contentSize - _items.at(0)->getContentSize();
- }
- else if(_magneticType == MagneticType::TOP)
- {
- lastItemAdjustment = contentSize - _items.at(lastItemIndex)->getContentSize();
- }
- else if(_magneticType == MagneticType::BOTTOM)
- {
- firstItemAdjustment = contentSize - _items.at(0)->getContentSize();
- }
- leftBoundary += firstItemAdjustment.x;
- rightBoundary -= lastItemAdjustment.x;
- topBoundary -= firstItemAdjustment.y;
- bottomBoundary += lastItemAdjustment.y;
- }
-
- // Calculate the actual amount
- Vec2 outOfBoundaryAmount;
- if(_innerContainer->getLeftBoundary() + addition.x > leftBoundary)
- {
- outOfBoundaryAmount.x = leftBoundary - (_innerContainer->getLeftBoundary() + addition.x);
- }
- else if(_innerContainer->getRightBoundary() + addition.x < rightBoundary)
- {
- outOfBoundaryAmount.x = rightBoundary - (_innerContainer->getRightBoundary() + addition.x);
- }
-
- if(_innerContainer->getTopBoundary() + addition.y < topBoundary)
- {
- outOfBoundaryAmount.y = topBoundary - (_innerContainer->getTopBoundary() + addition.y);
- }
- else if(_innerContainer->getBottomBoundary() + addition.y > bottomBoundary)
- {
- outOfBoundaryAmount.y = bottomBoundary - (_innerContainer->getBottomBoundary() + addition.y);
- }
-
- if(addition == Vec2::ZERO)
- {
- _outOfBoundaryAmount = outOfBoundaryAmount;
- _outOfBoundaryAmountDirty = false;
- }
- return outOfBoundaryAmount;
- }
- static Vec2 getAnchorPointByMagneticType(ListView::MagneticType magneticType)
- {
- switch(magneticType)
- {
- case ListView::MagneticType::NONE: return Vec2::ZERO;
- case ListView::MagneticType::BOTH_END: return Vec2::ANCHOR_TOP_LEFT;
- case ListView::MagneticType::CENTER: return Vec2::ANCHOR_MIDDLE;
- case ListView::MagneticType::LEFT: return Vec2::ANCHOR_MIDDLE_LEFT;
- case ListView::MagneticType::RIGHT: return Vec2::ANCHOR_MIDDLE_RIGHT;
- case ListView::MagneticType::TOP: return Vec2::ANCHOR_MIDDLE_TOP;
- case ListView::MagneticType::BOTTOM: return Vec2::ANCHOR_MIDDLE_BOTTOM;
- }
- return Vec2::ZERO;
- }
- void ListView::startAttenuatingAutoScroll(const Vec2& deltaMove, const Vec2& initialVelocity)
- {
- Vec2 adjustedDeltaMove = deltaMove;
-
- if(!_items.empty() && _magneticType != MagneticType::NONE)
- {
- adjustedDeltaMove = flattenVectorByDirection(adjustedDeltaMove);
- // If the destination is out of boundary, do nothing here. Because it will be handled by bouncing back.
- if(getHowMuchOutOfBoundary(adjustedDeltaMove) == Vec2::ZERO)
- {
- MagneticType magType = _magneticType;
- if(magType == MagneticType::BOTH_END)
- {
- if(_direction == Direction::HORIZONTAL)
- {
- magType = (adjustedDeltaMove.x > 0 ? MagneticType::LEFT : MagneticType::RIGHT);
- }
- else if(_direction == Direction::VERTICAL)
- {
- magType = (adjustedDeltaMove.y > 0 ? MagneticType::BOTTOM : MagneticType::TOP);
- }
- }
-
- // Adjust the delta move amount according to the magnetic type
- Vec2 magneticAnchorPoint = getAnchorPointByMagneticType(magType);
- Vec2 magneticPosition = -_innerContainer->getPosition();
- magneticPosition.x += getContentSize().width * magneticAnchorPoint.x;
- magneticPosition.y += getContentSize().height * magneticAnchorPoint.y;
-
- Widget* pTargetItem = getClosestItemToPosition(magneticPosition - adjustedDeltaMove, magneticAnchorPoint);
- Vec2 itemPosition = calculateItemPositionWithAnchor(pTargetItem, magneticAnchorPoint);
- adjustedDeltaMove = magneticPosition - itemPosition;
- }
- }
- ScrollView::startAttenuatingAutoScroll(adjustedDeltaMove, initialVelocity);
- }
- void ListView::startMagneticScroll()
- {
- if(_items.empty() || _magneticType == MagneticType::NONE)
- {
- return;
- }
-
- // Find the closest item
- Vec2 magneticAnchorPoint = getAnchorPointByMagneticType(_magneticType);
- Vec2 magneticPosition = -_innerContainer->getPosition();
- magneticPosition.x += getContentSize().width * magneticAnchorPoint.x;
- magneticPosition.y += getContentSize().height * magneticAnchorPoint.y;
-
- Widget* pTargetItem = getClosestItemToPosition(magneticPosition, magneticAnchorPoint);
- scrollToItem(getIndex(pTargetItem), magneticAnchorPoint, magneticAnchorPoint);
- }
- }
- NS_CC_END
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