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- /****************************************************************************
- Copyright (c) 2013 cocos2d-x.org
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef _FILE_SERVER__H_
- #define _FILE_SERVER__H_
- #include "cocos2d.h"
- #include "json/document-wrapper.h"
- #include "json/filereadstream.h"
- #include "json/stringbuffer.h"
- #include "json/writer.h"
- #include "Protos.pb.h"
- #include <string>
- #include "SimulatorExport.h"
- // header files for socket
- #ifdef _WIN32
- #include <io.h>
- #include <WS2tcpip.h>
- #define bzero(a, b) memset(a, 0, b);
- #else
- #include <netdb.h>
- #include <arpa/inet.h>
- #include <netinet/in.h>
- #include <sys/socket.h>
- #endif
- #ifdef _WIN32
- #define usleep(t) Sleep(t)
- #else
- #include <unistd.h>
- #endif
- class CC_LIBSIM_DLL FileServer
- {
- static FileServer *s_sharedFileServer;
- public:
- static FileServer* getShareInstance();
- static void purge();
- bool listenOnTCP(int port);
- void stop();
-
- void readResFileFinfo();
- void addResFileInfo(const char* filename,uint64_t u64);
- void removeResFileInfo(const char *filename);
- rapidjson::Document* getFileCfgJson() { return &_filecfgjson; }
- bool getIsUsingWritePath() { return _isUsingWritePath; }
- void setIsUsingWritePath(bool use) { _isUsingWritePath = use; }
- std::string getWritePath() { return _writePath; }
- std::string getTransingFileName();
- void setTransingFileName(const std::string& filename);
- protected:
- FileServer();
- ~FileServer();
- private:
- void loopReceiveFile();
- void loopWriteFile();
- void loopResponse();
- void addResponse(int fd, std::string filename,int errortype,int errornum);
- enum PROTONUM
- {
- FILEPROTO = 1,
- FILESENDCOMPLETE = 2,
- DIRPROTO = 3,
- DIRSENDCOMPLETE = 4
- };
-
- struct RecvBufStruct
- {
- runtime::FileSendProtos fileProto;
- std::string contentBuf;
- int fd;
- };
-
- struct ResponseStruct
- {
- runtime::FileSendComplete fileResponseProto;
- int fd;
- };
-
- // file descriptor: socket, console, etc.
- int _listenfd;
- std::thread _responseThread;
- std::thread _receiveThread;
- std::thread _writeThread;
- bool _receiveRunning;
- bool _receiveEndThread;
- bool _writeRunning;
- bool _writeEndThread;
- bool _responseRunning;
- bool _responseEndThread;
-
- std::list<RecvBufStruct> _recvBufList;
- std::list<ResponseStruct> _responseBufList;
- std::mutex _recvBufListMutex;
- std::mutex _responseBufListMutex;
-
- rapidjson::Document _filecfgjson;
-
- std::string _strFileName;
- std::mutex _fileNameMutex;
-
- std::string _recvErrorFile;
- std::string _writeErrorFile;
-
- bool _isUsingWritePath;
- std::string _writePath;
- };
- bool createDir(const char *sPathName);
- #endif // _FILE_SERVER__H_
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