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- //
- // IAPCtlShop.cpp
- // TileManor
- //
- // Created by 徐炼新 on 2024/9/30.
- //
- #include "IAPCtlShop.hpp"
- #include "cocos2d.h"
- #include "RUBaseConf.h"
- #include "RUUtils.h"
- #include "IAPConf.hpp"
- #include "IAPCtlShopUI.hpp"
- #include "IAPUserData.hpp"
- #include "IAPRunTimeData.hpp"
- #include "PBConfigData.hpp"
- #include "PurchaseBannerView.hpp"
- NS_IAP_BEGIN
- IAPCtlShop* IAPCtlShop::_instance = nullptr;
- IAPCtlShop* IAPCtlShop::createWith(){
- if (_instance == nullptr) {
- _instance = new IAPCtlShop();
- }
- return _instance;
- }
- void IAPCtlShop::init(std::string &cfgFN){
- redutils::BaseConf* baseConf = new redutils::BaseConf(cfgFN.c_str());
-
- _conf = IAPConf::getInstance();
- _conf->initWith(baseConf);
- }
- void IAPCtlShop::setDelegate(IAPDelegate *delegate){
- _delegate = delegate;
- }
- void IAPCtlShop::setCfg4Failure(std::string &cfgFN){
- _pbConf = PBConfigData::getInstance();
- _pbConf->initData(cfgFN);
- }
- void IAPCtlShop::displayFailureCardIn(cocos2d::Node *node, std::vector<std::string> cardsName){
- auto sDot = _pbConf->getViewDot();
- PurchaseBannerView::sDotCfg dot;
- dot.highSp = sDot.highSp;
- dot.normalSp = sDot.normalSp;
- dot.sepWidth = sDot.sepWidth;
- dot.yStart = sDot.yStart;
-
- auto visibleSize = Director::getInstance()->getVisibleSize();
- float width = visibleSize.width;
- cocos2d::Size sz = cocos2d::Size(width, 300);
-
- PurchaseBannerView* view = PurchaseBannerView::create(sz, dot, true);
- for(const auto& name : cardsName){
- PurchaseBannerCell* tmpNode = PurchaseBannerCell::create(name);
- view->addBanner(tmpNode);
- }
-
- node->addChild(view);
- }
- void IAPCtlShop::setDeviceLevel(int level){
- IAPRunTimeData::getInstance()->setDeviceLevel(level);
- }
- bool IAPCtlShop::addAPlacement(const IAPPlacement &plInfo){
- bool ans =IAPCtlShopUI::getInstance()->addAPlacement(plInfo);
- return ans;
- }
- void IAPCtlShop::removePlacement(const std::string &id){
- IAPCtlShopUI::getInstance()->removePlacement(id);
- }
- bool IAPCtlShop::addCardToPlacement(const std::string &id, IAPCard *card){
- return IAPCtlShopUI::getInstance()->addCardToPlacement(id, card);
- }
- bool IAPCtlShop::removeCardToPlacement(const std::string &id, int cardIndex){
- return IAPCtlShopUI::getInstance()->removeCardToPlacement(id, cardIndex);
- }
- void IAPCtlShop::clearPlacement(){
- IAPCtlShopUI::getInstance()->clearPlacement();
- }
- size_t IAPCtlShop::getPlacementCount(){
- return IAPCtlShopUI::getInstance()->getPlacementCount();
- }
- void IAPCtlShop::showInNode(cocos2d::Node *pParent, ShopRequirement &requirement){
- IAPCtlShopUI::getInstance()->create(pParent, _conf, requirement);
- }
- void IAPCtlShop::showSlideCardsByCoinsIn(cocos2d::Node* pParent, int stillNeedCoins){
- IAPCtlShopUI::getInstance()->showSlideCardsByCoinsIn(pParent, stillNeedCoins);
- }
- UserBuyType IAPCtlShop::getUserBuyType(){
- // 如果没有购买记录
- auto buyInfos = IAPUserData::getInstance()->getBuyInfos();
- if(buyInfos.size() == 0) return UserBuyType::NoShopping;
-
- auto conf = IAPConf::getInstance();
- vector<GoodsInfo> goodInfos;
- conf->getAllGoods(goodInfos);
-
- // 按照价格排序 , 价格相同按照是否为special商品排序
- sort(goodInfos.begin(), goodInfos.end(), [](GoodsInfo a,GoodsInfo b){
- if(a.getCostNumber() != b.getCostNumber()) return a.getCostNumber() < b.getCostNumber();
- if(a.style == "mostValued")return true;
- if(b.style == "mostValued")return false;
- return true;
- });
-
- bool onlySpecial = true; // 是否仅购买特惠商品
- bool isBuyExpensive = false; // 是否购买过最贵商品
- float maxAmount = _conf->getMaxAmount();
- for(const auto& buyInfo : buyInfos){
-
- for(size_t i = 0; i < goodInfos.size(); i++){
- if(buyInfo != goodInfos[i].id)continue;
- if(goodInfos[i].type != "mostValued") onlySpecial = false;
- if(goodInfos[i].getCostNumber() == maxAmount) isBuyExpensive = true;
- }
-
- }
-
- // 购买过最贵商品
- if(isBuyExpensive)return UserBuyType::LotShopping;
- // 仅购买Special商品
- if(onlySpecial)return UserBuyType::LittleShopping;
- // 正常购物
- return UserBuyType::NormalShopping;
- }
- void IAPCtlShop::addUserBuyInfo(std::string commodityID){
- iap::IAPUserData::getInstance()->addBuyInfo(commodityID);
- if(_delegate){
- std::vector<GoodsInfo> goodInfos;
- _conf->getAllGoods(goodInfos);
- for(const auto& goodInfo : goodInfos){
- if(goodInfo.id == commodityID){
- std::map<string, string> buyInfo;
- for(const auto& area : goodInfo.areas){
- for(const auto& info : area){
- buyInfo[info.name] = info.count;
- }
- }
- // 发送礼包内含有的物品
- _delegate->onUserBuySuccess(buyInfo);
- break;
- }
- }
- }
- }
- void IAPCtlShop::clearUserBuyInfo(){
- iap::IAPUserData::getInstance()->clearBuyInfo();
- }
- float IAPCtlShop::getUserBuyMaxAmount(){
- std::vector<std::string> buyInfoIDs = IAPUserData::getInstance()->getBuyInfos();
-
- std::set<std::string> buyInfoID;
- // 去重
- for(const auto& info : buyInfoIDs){
- buyInfoID.insert(info);
- }
- // 提取最大金额
- float maxn = -1;
- for(const auto& id : buyInfoID){
- float coinNum = _conf->getCoinNum(id);
- maxn = maxn > coinNum ? maxn : coinNum;
- }
- return maxn;
- }
- NS_IAP_END
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