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- /****************************************************************************
- Copyright (c) 2013 cocos2d-x.org
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CCTIMELINE_H__
- #define __CCTIMELINE_H__
- #include "editor-support/cocostudio/ActionTimeline/CCFrame.h"
- #include "editor-support/cocostudio/ActionTimeline/CCTimelineMacro.h"
- #include "editor-support/cocostudio/CocosStudioExport.h"
- NS_TIMELINE_BEGIN
- class ActionTimeline;
- class CC_STUDIO_DLL Timeline : public cocos2d::Ref
- {
- public:
- static Timeline* create();
- Timeline();
- virtual ~Timeline();
- virtual void gotoFrame(int frameIndex);
- virtual void stepToFrame(int frameIndex);
- virtual const cocos2d::Vector<Frame*>& getFrames() const { return _frames; }
- virtual void addFrame(Frame* frame);
- virtual void insertFrame(Frame* frame, int index);
- virtual void removeFrame(Frame* frame);
- virtual void setActionTag(int tag) { _actionTag = tag; }
- virtual int getActionTag() const { return _actionTag; }
- virtual void setNode(cocos2d::Node* node);
- virtual cocos2d::Node* getNode() const;
- virtual void setActionTimeline(ActionTimeline* action) { _ActionTimeline = action; }
- virtual ActionTimeline* getActionTimeline() const { return _ActionTimeline; }
- virtual Timeline* clone();
- protected:
- virtual void apply(unsigned int frameIndex);
- virtual void binarySearchKeyFrame (unsigned int frameIndex);
- virtual void updateCurrentKeyFrame(unsigned int frameIndex);
- cocos2d::Vector<Frame*> _frames;
- Frame* _currentKeyFrame;
- unsigned int _currentKeyFrameIndex;
- unsigned int _fromIndex;
- unsigned int _toIndex;
- unsigned int _betweenDuration;
- unsigned int _actionTag;
- ActionTimeline* _ActionTimeline;
- cocos2d::Node* _node;
- };
- NS_TIMELINE_END
- #endif /*__CCTIMELINE_H__*/
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