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- /****************************************************************************
- Copyright (c) 2015-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "tinyxml2.h"
- #include "flatbuffers/flatbuffers.h"
- #include "editor-support/cocostudio/WidgetReader/SkeletonReader/CSBoneBinary_generated.h"
- #include "editor-support/cocostudio/WidgetReader/NodeReader/NodeReader.h"
- #include "editor-support/cocostudio/CSParseBinary_generated.h"
- #include "editor-support/cocostudio/WidgetReader/SkeletonReader/SkeletonNodeReader.h"
- #include "editor-support/cocostudio/ActionTimeline/CCSkeletonNode.h"
- USING_NS_CC;
- USING_NS_TIMELINE;
- using namespace cocostudio;
- using namespace flatbuffers;
- IMPLEMENT_CLASS_NODE_READER_INFO(SkeletonNodeReader)
- SkeletonNodeReader::SkeletonNodeReader()
- {
- }
- SkeletonNodeReader::~SkeletonNodeReader()
- {
- }
- static SkeletonNodeReader* _instanceSkeletonNodeReader = nullptr;
- SkeletonNodeReader* SkeletonNodeReader::getInstance()
- {
- if (_instanceSkeletonNodeReader == nullptr)
- {
- _instanceSkeletonNodeReader = new (std::nothrow) SkeletonNodeReader();
- }
- return _instanceSkeletonNodeReader;
- }
- void SkeletonNodeReader::destroyInstance()
- {
- CC_SAFE_DELETE(_instanceSkeletonNodeReader);
- }
- cocos2d::Node* SkeletonNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
- {
- auto bone = SkeletonNode::create();
- // self options
- auto options = (flatbuffers::BoneOptions*)nodeOptions;
- setPropsWithFlatBuffers(bone, (Table*)options);
- // super options (node)
- auto nodeReader = NodeReader::getInstance();
- nodeReader->setPropsWithFlatBuffers(bone, (Table*)options->nodeOptions());
- return bone;
- }
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