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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef Spine_SkeletonJson_h
- #define Spine_SkeletonJson_h
- #include <spine/Vector.h>
- #include <spine/SpineObject.h>
- #include <spine/SpineString.h>
- namespace spine {
- class CurveTimeline;
- class VertexAttachment;
- class Animation;
- class Json;
- class SkeletonData;
- class Atlas;
- class AttachmentLoader;
- class LinkedMesh;
- class String;
- class SP_API SkeletonJson : public SpineObject {
- public:
- explicit SkeletonJson(Atlas *atlas);
- explicit SkeletonJson(AttachmentLoader *attachmentLoader);
- ~SkeletonJson();
- SkeletonData *readSkeletonDataFile(const String &path);
- SkeletonData *readSkeletonData(const char *json);
- void setScale(float scale) { _scale = scale; }
- String &getError() { return _error; }
- private:
- AttachmentLoader *_attachmentLoader;
- Vector<LinkedMesh *> _linkedMeshes;
- float _scale;
- const bool _ownsLoader;
- String _error;
- static float toColor(const char *value, size_t index);
- static void readCurve(Json *frame, CurveTimeline *timeline, size_t frameIndex);
- Animation *readAnimation(Json *root, SkeletonData *skeletonData);
- void readVertices(Json *attachmentMap, VertexAttachment *attachment, size_t verticesLength);
- void setError(Json *root, const String &value1, const String &value2);
- };
- }
- #endif /* Spine_SkeletonJson_h */
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