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- #ifndef _CCB_CCPROGRESSTIMERLOADER_H_
- #define _CCB_CCPROGRESSTIMERLOADER_H_
- #include "editor-support/cocosbuilder/CCNodeLoader.h"
- #include "2d/CCProgressTimer.h"
- namespace cocosbuilder {
-
- /* Forward declaration. */
- class CCBReader;
- class CC_DLL ProgressTimerLoader : public NodeLoader {
- public:
- /**
- * @js NA
- * @lua NA
- */
- virtual ~ProgressTimerLoader() {};
- CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(ProgressTimerLoader, loader);
-
- protected:
- CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::ProgressTimer);
-
- void onHandlePropTypeIntegerLabeled(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, int /*pIntegerLabeled*/, CCBReader * /*ccbReader*/);
- void onHandlePropTypePoint(cocos2d::Node * pNode, cocos2d::Node * /*pParent*/, const char* pPropertyName, cocos2d::Vec2 pPoint, CCBReader * /*ccbReader*/);
- void onHandlePropTypeFloat(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, float pFloat, CCBReader * /*ccbReader*/);
- void onHandlePropTypeSpriteFrame(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, cocos2d::SpriteFrame * /*pSpriteFrame*/, CCBReader * /*ccbReader*/);
- void onHandlePropTypeByte(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, unsigned char /*pByte*/, CCBReader * /*ccbReader*/);
- };
-
- }
- #endif
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