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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef SPINE_UE4
- #include "SpinePluginPrivatePCH.h"
- #endif
- #include <spine/AtlasAttachmentLoader.h>
- #include <spine/Skin.h>
- #include <spine/RegionAttachment.h>
- #include <spine/MeshAttachment.h>
- #include <spine/BoundingBoxAttachment.h>
- #include <spine/PathAttachment.h>
- #include <spine/PointAttachment.h>
- #include <spine/ClippingAttachment.h>
- #include <spine/Atlas.h>
- namespace spine {
- RTTI_IMPL(AtlasAttachmentLoader, AttachmentLoader)
- AtlasAttachmentLoader::AtlasAttachmentLoader(Atlas *atlas) : AttachmentLoader(), _atlas(atlas) {
- }
- RegionAttachment *AtlasAttachmentLoader::newRegionAttachment(Skin &skin, const String &name, const String &path) {
- SP_UNUSED(skin);
- AtlasRegion *regionP = findRegion(path);
- if (!regionP) return NULL;
- AtlasRegion ®ion = *regionP;
- RegionAttachment *attachmentP = new(__FILE__, __LINE__) RegionAttachment(name);
- RegionAttachment &attachment = *attachmentP;
- attachment.setRendererObject(regionP);
- attachment.setUVs(region.u, region.v, region.u2, region.v2, region.rotate);
- attachment._regionOffsetX = region.offsetX;
- attachment._regionOffsetY = region.offsetY;
- attachment._regionWidth = (float)region.width;
- attachment._regionHeight = (float)region.height;
- attachment._regionOriginalWidth = (float)region.originalWidth;
- attachment._regionOriginalHeight = (float)region.originalHeight;
- return attachmentP;
- }
- MeshAttachment *AtlasAttachmentLoader::newMeshAttachment(Skin &skin, const String &name, const String &path) {
- SP_UNUSED(skin);
- AtlasRegion *regionP = findRegion(path);
- if (!regionP) return NULL;
- AtlasRegion ®ion = *regionP;
- MeshAttachment *attachmentP = new(__FILE__, __LINE__) MeshAttachment(name);
- MeshAttachment &attachment = *attachmentP;
- attachment.setRendererObject(regionP);
- attachment._regionU = region.u;
- attachment._regionV = region.v;
- attachment._regionU2 = region.u2;
- attachment._regionV2 = region.v2;
- attachment._regionRotate = region.rotate;
- attachment._regionDegrees = region.degrees;
- attachment._regionOffsetX = region.offsetX;
- attachment._regionOffsetY = region.offsetY;
- attachment._regionWidth = (float)region.width;
- attachment._regionHeight = (float)region.height;
- attachment._regionOriginalWidth = (float)region.originalWidth;
- attachment._regionOriginalHeight = (float)region.originalHeight;
- return attachmentP;
- }
- BoundingBoxAttachment *AtlasAttachmentLoader::newBoundingBoxAttachment(Skin &skin, const String &name) {
- SP_UNUSED(skin);
- return new(__FILE__, __LINE__) BoundingBoxAttachment(name);
- }
- PathAttachment *AtlasAttachmentLoader::newPathAttachment(Skin &skin, const String &name) {
- SP_UNUSED(skin);
- return new(__FILE__, __LINE__) PathAttachment(name);
- }
- PointAttachment *AtlasAttachmentLoader::newPointAttachment(Skin &skin, const String &name) {
- SP_UNUSED(skin);
- return new(__FILE__, __LINE__) PointAttachment(name);
- }
- ClippingAttachment *AtlasAttachmentLoader::newClippingAttachment(Skin &skin, const String &name) {
- SP_UNUSED(skin);
- return new(__FILE__, __LINE__) ClippingAttachment(name);
- }
- void AtlasAttachmentLoader::configureAttachment(Attachment* attachment) {
- SP_UNUSED(attachment);
- }
- AtlasRegion *AtlasAttachmentLoader::findRegion(const String &name) {
- return _atlas->findRegion(name);
- }
- }
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