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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef SPINE_UE4
- #include "SpinePluginPrivatePCH.h"
- #endif
- #include <spine/BoneData.h>
- #include <assert.h>
- using namespace spine;
- BoneData::BoneData(int index, const String &name, BoneData *parent) :
- _index(index),
- _name(name),
- _parent(parent),
- _length(0),
- _x(0),
- _y(0),
- _rotation(0),
- _scaleX(1),
- _scaleY(1),
- _shearX(0),
- _shearY(0),
- _transformMode(TransformMode_Normal),
- _skinRequired(false) {
- assert(index >= 0);
- assert(_name.length() > 0);
- }
- int BoneData::getIndex() {
- return _index;
- }
- const String &BoneData::getName() {
- return _name;
- }
- BoneData *BoneData::getParent() {
- return _parent;
- }
- float BoneData::getLength() {
- return _length;
- }
- void BoneData::setLength(float inValue) {
- _length = inValue;
- }
- float BoneData::getX() {
- return _x;
- }
- void BoneData::setX(float inValue) {
- _x = inValue;
- }
- float BoneData::getY() {
- return _y;
- }
- void BoneData::setY(float inValue) {
- _y = inValue;
- }
- float BoneData::getRotation() {
- return _rotation;
- }
- void BoneData::setRotation(float inValue) {
- _rotation = inValue;
- }
- float BoneData::getScaleX() {
- return _scaleX;
- }
- void BoneData::setScaleX(float inValue) {
- _scaleX = inValue;
- }
- float BoneData::getScaleY() {
- return _scaleY;
- }
- void BoneData::setScaleY(float inValue) {
- _scaleY = inValue;
- }
- float BoneData::getShearX() {
- return _shearX;
- }
- void BoneData::setShearX(float inValue) {
- _shearX = inValue;
- }
- float BoneData::getShearY() {
- return _shearY;
- }
- void BoneData::setShearY(float inValue) {
- _shearY = inValue;
- }
- TransformMode BoneData::getTransformMode() {
- return _transformMode;
- }
- void BoneData::setTransformMode(TransformMode inValue) {
- _transformMode = inValue;
- }
- bool BoneData::isSkinRequired() {
- return _skinRequired;
- }
- void BoneData::setSkinRequired(bool inValue) {
- _skinRequired = inValue;
- }
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