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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef SPINE_UE4
- #include "SpinePluginPrivatePCH.h"
- #endif
- #include <spine/PointAttachment.h>
- #include <spine/Bone.h>
- #include <spine/MathUtil.h>
- using namespace spine;
- RTTI_IMPL(PointAttachment, Attachment)
- PointAttachment::PointAttachment(const String &name) : Attachment(name), _x(0), _y(0), _rotation(0) {
- }
- void PointAttachment::computeWorldPosition(Bone &bone, float &ox, float &oy) {
- bone.localToWorld(_x, _y, ox, oy);
- }
- float PointAttachment::computeWorldRotation(Bone &bone) {
- float cos = MathUtil::cosDeg(_rotation);
- float sin = MathUtil::sinDeg(_rotation);
- float ix = cos * bone._a + sin * bone._b;
- float iy = cos * bone._c + sin * bone._d;
- return MathUtil::atan2(iy, ix) * MathUtil::Rad_Deg;
- }
- float PointAttachment::getX() {
- return _x;
- }
- void PointAttachment::setX(float inValue) {
- _x = inValue;
- }
- float PointAttachment::getY() {
- return _y;
- }
- void PointAttachment::setY(float inValue) {
- _y = inValue;
- }
- float PointAttachment::getRotation() {
- return _rotation;
- }
- void PointAttachment::setRotation(float inValue) {
- _rotation = inValue;
- }
- Attachment* PointAttachment::copy() {
- PointAttachment* copy = new(__FILE__, __LINE__) PointAttachment(getName());
- copy->_x = _x;
- copy->_y = _y;
- copy->_rotation = _rotation;
- return copy;
- }
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