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- //
- // PlayTimeLineAsyncWaiter.hpp
- // redream_runtime
- //
- // Created by Chao on 2023/5/29.
- //
- #ifndef PlayTimeLineAsyncWaiter_hpp
- #define PlayTimeLineAsyncWaiter_hpp
- #include "AsyncWaiter.hpp"
- #include "../REDAnimationManager.h"
- namespace redream{
- class PlayTimeLineAsyncWaiter : public AsyncWaiter, public REDAnimationManagerDelegate {
- public:
- static PlayTimeLineAsyncWaiter* create(ReboltRedManager* rrm, red::RedBehaviacTree* fatherTree, std::string callbackTreeId, int seqId, REDAnimationManager* redAnimationManager);
-
- virtual void run(ReboltErrorInfo& errorInfo) override;
-
- public:
- //完成的动画序列
- virtual void completedAnimationSequenceNamed(const char *name, int seqId, int tag) override;
-
- // 动画被stop掉了
- virtual void stopAnimationSequenceNamed(const char *name, int seqId, int tag) override;
-
- private:
- int _seqId = 0;
- REDAnimationManager* _redAnimationManager = nullptr;
- };
- };
- #endif /* PlayTimeLineAsyncWaiter_hpp */
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