TiledPolygonSpriteLoader.cpp 687 B

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  1. //
  2. // TiledPolygonSpriteLoader.cpp
  3. // redream_runtime_mac
  4. //
  5. // Created by zhuge on 2023/4/28.
  6. //
  7. #include "TiledPolygonSpriteLoader.h"
  8. using namespace cocos2d;
  9. #define PROPERTY_PBVERTSFILE "pbVertsFile"
  10. namespace redream {
  11. void TiledPolygonSpriteLoader::onHandlePropTypePbVertsFile(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, const std::string& filePath, REDReader * ccbReader) {
  12. if(strcmp(pPropertyName, PROPERTY_PBVERTSFILE) == 0) {
  13. ((TiledPolygonSprite*)pNode)->setPbvertsFile(filePath);
  14. } else {
  15. NodeLoader::onHandlePropTypePbVertsFile(pNode, pParent, pPropertyName, filePath, ccbReader);
  16. }
  17. }
  18. } // end namespace