|
@@ -1591,15 +1591,15 @@ void CFESEditPlayer::SetupEditMode(int i1) {
|
|
|
// 0012851E
|
|
|
int r6_i = 1;
|
|
|
SNDFE_PlaySFX(1, 0, 1);
|
|
|
- this->m_pUITileManager_4->ul_90 =
|
|
|
- this->m_pUITileManager_4->ul_90 & (~2);
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 & (~2);
|
|
|
// 00128540
|
|
|
if (this->editPlayerPos_F4 != 0) {
|
|
|
// 00128546
|
|
|
- this->m_pUITileManager_4->ul_90 =
|
|
|
- this->m_pUITileManager_4->ul_90 | 0x2000;
|
|
|
- this->m_pUITileManager_4->ul_98 =
|
|
|
- this->m_pUITileManager_4->ul_98 & 0xFFFFDFFF;
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 | 0x2000;
|
|
|
+ this->m_pUITileManager_4->ull_98 =
|
|
|
+ this->m_pUITileManager_4->ull_98 & 0xFFFFFFFFFFFFDFFF;
|
|
|
//!!!注意 CUIMsgShopButton 修改注意去更新
|
|
|
CUIMsgShopButton* r5_pMsgShopButton = new CUIMsgShopButton(116, 76);
|
|
|
r7_i = 2;
|
|
@@ -1738,13 +1738,13 @@ void CFESEditPlayer::SetupEditMode(int i1) {
|
|
|
// 0012869E
|
|
|
this->field_F8 = 0;
|
|
|
this->SetUpdateMovement();
|
|
|
- this->m_pUITileManager_4->ul_90 =
|
|
|
- this->m_pUITileManager_4->ul_90 &0xFFFFDFFF;
|
|
|
- this->m_pUITileManager_4->ul_90 =
|
|
|
- this->m_pUITileManager_4->ul_90 & (~0x4000u);
|
|
|
- this->m_pUITileManager_4->ul_98 =
|
|
|
- this->m_pUITileManager_4->ul_98 & (~2);
|
|
|
- this->m_pUITileManager_4->ul_90 = this->m_pUITileManager_4->ul_90 | 0x2;
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 &0xFFFFFFFFFFFFDFFF;
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 & (~0x4000u);
|
|
|
+ this->m_pUITileManager_4->ull_98 =
|
|
|
+ this->m_pUITileManager_4->ull_98 & (~2);
|
|
|
+ this->m_pUITileManager_4->ull_90 = this->m_pUITileManager_4->ull_90 | 0x2;
|
|
|
this->SetupHighlight();
|
|
|
return;
|
|
|
}
|