CDebugDepthShader.cpp 765 B

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  1. #include "CDebugDepthShader.h"
  2. #include "CFTTMaterialManager.h"
  3. #include "shader_data/CDebugDepthShader_Setup.h"
  4. //-------------------------------------------------------------------------------------------------
  5. //001CF8FC //^_^
  6. CDebugDepthShader::CDebugDepthShader() : CFTTUberShader(&CDebugDepthShaderSetup_3244C8) {
  7. }
  8. //-------------------------------------------------------------------------------------------------
  9. //001CF908 //^_^
  10. CDebugDepthShader::~CDebugDepthShader() {
  11. //empty
  12. }
  13. //-------------------------------------------------------------------------------------------------
  14. //001CF90C //^_^
  15. ushort CDebugDepthShader::CreateMat() {
  16. return 0;
  17. }
  18. //-------------------------------------------------------------------------------------------------