12345678910111213141516171819 |
- #include "CDebugDepthShader.h"
- #include "CFTTMaterialManager.h"
- #include "shader_data/CDebugDepthShader_Setup.h"
- //-------------------------------------------------------------------------------------------------
- //001CF8FC //^_^
- CDebugDepthShader::CDebugDepthShader() : CFTTUberShader(&CDebugDepthShaderSetup_3244C8) {
- }
- //-------------------------------------------------------------------------------------------------
- //001CF908 //^_^
- CDebugDepthShader::~CDebugDepthShader() {
- //empty
- }
- //-------------------------------------------------------------------------------------------------
- //001CF90C //^_^
- ushort CDebugDepthShader::CreateMat() {
- return 0;
- }
- //-------------------------------------------------------------------------------------------------
|