CEasing.cpp 3.5 KB

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  1. #include "CEasing.h"
  2. //-------------------------------------------------------------------------------------------------
  3. //0014BAF4
  4. void CEasing::MoveInFromTop(TRect, float, float, float, EasingFunc) {
  5. }
  6. //-------------------------------------------------------------------------------------------------
  7. //0014BB2C
  8. void CEasing::Ease(float, float, float, EasingFunc) {
  9. }
  10. //-------------------------------------------------------------------------------------------------
  11. //0014BB3E
  12. void CEasing::MoveFromPoint(TRect, float, float, float, float, float, EasingFunc) {
  13. }
  14. //-------------------------------------------------------------------------------------------------
  15. //0014BB9C
  16. void CEasing::InterpolateRect(TRect, float, float, float, TRect, EasingFunc) {
  17. }
  18. //-------------------------------------------------------------------------------------------------
  19. //0014BC08
  20. void CEasing::InterpolateFloat(float, float, float, float, float, EasingFunc) {
  21. }
  22. //-------------------------------------------------------------------------------------------------
  23. //0014BC3C
  24. void CEasing::ExpandFromMiddle(TRect, float, float, float, EasingFunc) {
  25. }
  26. //-------------------------------------------------------------------------------------------------
  27. //0014BC94
  28. void CEasing::ExpandFromTop(TRect, float, float, float, EasingFunc) {
  29. }
  30. //-------------------------------------------------------------------------------------------------
  31. //0014BCBE
  32. void CEasing::ExpandFromLeft(TRect, float, float, float, EasingFunc) {
  33. }
  34. //-------------------------------------------------------------------------------------------------
  35. //0014BCEA
  36. void CEasing::ExpandFromRight(TRect, float, float, float, EasingFunc) {
  37. }
  38. //-------------------------------------------------------------------------------------------------
  39. //0014BD28
  40. void CEasing::ContractToMiddle(TRect, float, float, float, float, EasingFunc) {
  41. }
  42. //-------------------------------------------------------------------------------------------------
  43. //0014BD92
  44. float CEasing::GetProgressPercent(float, float, float) {
  45. return 0;
  46. }
  47. //-------------------------------------------------------------------------------------------------
  48. //0014BDB8
  49. float CEasing::Ease(float, EasingFunc) {
  50. return 0;
  51. }
  52. //-------------------------------------------------------------------------------------------------
  53. //0014BDE8
  54. float CEasing::QuadOut(float) {
  55. return 0;
  56. }
  57. //-------------------------------------------------------------------------------------------------
  58. //0014BE0A
  59. float CEasing::QuadIn(float) {
  60. return 0;
  61. }
  62. //-------------------------------------------------------------------------------------------------
  63. //0014BE20
  64. float CEasing::QuadInOut(float) {
  65. return 0;
  66. }
  67. //-------------------------------------------------------------------------------------------------
  68. //0014BE6E
  69. float CEasing::CubicOut(float) {
  70. return 0;
  71. }
  72. //-------------------------------------------------------------------------------------------------
  73. //0014BE94
  74. float CEasing::CubicIn(float) {
  75. return 0;
  76. }
  77. //-------------------------------------------------------------------------------------------------
  78. //0014BEAE
  79. float CEasing::CubicInOut(float) {
  80. return 0;
  81. }
  82. //-------------------------------------------------------------------------------------------------
  83. //0014BF00
  84. float CEasing::ElasticOut(float) {
  85. return 0;
  86. }
  87. //-------------------------------------------------------------------------------------------------
  88. //0014BF54
  89. void CEasing::CubicOut(float, float, float) {
  90. }
  91. //-------------------------------------------------------------------------------------------------