CFESEditPlayer.cpp 6.9 KB

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  1. #include "CFESEditPlayer.h"
  2. bool CFESEditPlayer::ms_bCancelChanges; //003507BC
  3. //-------------------------------------------------------------------------------------------------
  4. //00128118
  5. CFESEditPlayer::CFESEditPlayer() {
  6. }
  7. //-------------------------------------------------------------------------------------------------
  8. //001281FC 00128200
  9. CFESEditPlayer::~CFESEditPlayer() {
  10. }
  11. //-------------------------------------------------------------------------------------------------
  12. //00128210
  13. void CFESEditPlayer::Init() {
  14. }
  15. //-------------------------------------------------------------------------------------------------
  16. //00128374
  17. void CFESEditPlayer::RevertToProfile() {
  18. }
  19. //-------------------------------------------------------------------------------------------------
  20. //001283D8
  21. void CFESEditPlayer::SetupPlayer() {
  22. }
  23. //-------------------------------------------------------------------------------------------------
  24. //001284C0
  25. void CFESEditPlayer::SetupEditMode(int) {
  26. }
  27. //-------------------------------------------------------------------------------------------------
  28. //00128798
  29. void CFESEditPlayer::GetCustomiseTile(int) {
  30. }
  31. //-------------------------------------------------------------------------------------------------
  32. //00128904
  33. void CFESEditPlayer::SetUpdateMovement() {
  34. }
  35. //-------------------------------------------------------------------------------------------------
  36. //001289CC
  37. void CFESEditPlayer::SetupHighlight() {
  38. }
  39. //-------------------------------------------------------------------------------------------------
  40. //00128A50
  41. void CFESEditPlayer::SetupEditMode_NAME() {
  42. }
  43. //-------------------------------------------------------------------------------------------------
  44. //00128A84
  45. void CFESEditPlayer::SetupEditMode_NUMBER() {
  46. }
  47. //-------------------------------------------------------------------------------------------------
  48. //00128C40
  49. void CFESEditPlayer::SetupEditMode_HAIRSTYLE() {
  50. }
  51. //-------------------------------------------------------------------------------------------------
  52. //00128DBC
  53. void CFESEditPlayer::SetupEditMode_HAIRCOLOUR() {
  54. }
  55. //-------------------------------------------------------------------------------------------------
  56. //00128F08
  57. void CFESEditPlayer::SetupEditMode_FACIALHAIR() {
  58. }
  59. //-------------------------------------------------------------------------------------------------
  60. //0012907C
  61. void CFESEditPlayer::SetupEditMode_SLEEVELENGTH() {
  62. }
  63. //-------------------------------------------------------------------------------------------------
  64. //00129198
  65. void CFESEditPlayer::SetupEditMode_BOOTS() {
  66. }
  67. //-------------------------------------------------------------------------------------------------
  68. //001292E0
  69. void CFESEditPlayer::ProcessEditMode(int) {
  70. }
  71. //-------------------------------------------------------------------------------------------------
  72. //00129358
  73. void CFESEditPlayer::ProcessEditMode_NAME() {
  74. }
  75. //-------------------------------------------------------------------------------------------------
  76. //0012944C
  77. void CFESEditPlayer::ProcessEditMode_NUMBER() {
  78. }
  79. //-------------------------------------------------------------------------------------------------
  80. //0012944E
  81. void CFESEditPlayer::ProcessEditMode_HAIRSTYLE() {
  82. }
  83. //-------------------------------------------------------------------------------------------------
  84. //0012946E
  85. void CFESEditPlayer::ProcessEditMode_HAIRCOLOUR() {
  86. }
  87. //-------------------------------------------------------------------------------------------------
  88. //0012948E
  89. void CFESEditPlayer::ProcessEditMode_FACIALHAIR() {
  90. }
  91. //-------------------------------------------------------------------------------------------------
  92. //001294AE
  93. void CFESEditPlayer::ProcessEditMode_SLEEVELENGTH() {
  94. }
  95. //-------------------------------------------------------------------------------------------------
  96. //001294B0
  97. void CFESEditPlayer::ProcessEditMode_BOOTS() {
  98. }
  99. //-------------------------------------------------------------------------------------------------
  100. //00129504
  101. void CFESEditPlayer::ShowKeyboard(int, void *) {
  102. }
  103. //-------------------------------------------------------------------------------------------------
  104. //00129514
  105. void CFESEditPlayer::ApplyToProfile() {
  106. }
  107. //-------------------------------------------------------------------------------------------------
  108. //00129658
  109. void CFESEditPlayer::Exit() {
  110. }
  111. //-------------------------------------------------------------------------------------------------
  112. //001296D8
  113. void CFESEditPlayer::ProcessPlayer() {
  114. }
  115. //-------------------------------------------------------------------------------------------------
  116. //001297B8
  117. void CFESEditPlayer::HaveEasterEggName(wchar_t *) {
  118. }
  119. //-------------------------------------------------------------------------------------------------
  120. //00129860
  121. void CFESEditPlayer::UpdatePosition() {
  122. }
  123. //-------------------------------------------------------------------------------------------------
  124. //00129944
  125. void CFESEditPlayer::ConfirmUnlockCB(int, void *) {
  126. }
  127. //-------------------------------------------------------------------------------------------------
  128. //001299A4
  129. void CFESEditPlayer::HaveEnoughCredits() {
  130. }
  131. //-------------------------------------------------------------------------------------------------
  132. //001299C0
  133. void CFESEditPlayer::CompleteUnlock() {
  134. }
  135. //-------------------------------------------------------------------------------------------------
  136. //00129A5C
  137. void CFESEditPlayer::CancelChanges() {
  138. CFESEditPlayer::ms_bCancelChanges = true;
  139. }
  140. //-------------------------------------------------------------------------------------------------
  141. //00129A6C
  142. void CFESEditPlayer::Process() {
  143. }
  144. //-------------------------------------------------------------------------------------------------
  145. //00129C54
  146. void CFESEditPlayer::CheckUnlocked(int, int) {
  147. }
  148. //-------------------------------------------------------------------------------------------------
  149. //00129CD0
  150. void CFESEditPlayer::RenderLines() {
  151. }
  152. //-------------------------------------------------------------------------------------------------
  153. //00129EC4 ^_^
  154. void CFESEditPlayer::Render2D() {
  155. LOGI("CFESEditPlayer::Render2D Entry");
  156. LOGI("CFESEditPlayer::Render2D End");
  157. }
  158. //-------------------------------------------------------------------------------------------------
  159. //00129ECC
  160. void CFESEditPlayer::SetupCamera(bool) {
  161. }
  162. //-------------------------------------------------------------------------------------------------
  163. //0012A0A0
  164. void CFESEditPlayer::PreRender3D() {
  165. LOGI("CFESEditPlayer::PreRender3D");
  166. }
  167. //-------------------------------------------------------------------------------------------------
  168. //0012A1DC
  169. void CFESEditPlayer::Render3D() {
  170. }
  171. //-------------------------------------------------------------------------------------------------
  172. //0012A1F4
  173. void CFESEditPlayer::RenderScene(EGfxRenderPass) {
  174. }
  175. //-------------------------------------------------------------------------------------------------
  176. //0012A314
  177. void CFESEditPlayer::Render2DHUD() {
  178. }
  179. //-------------------------------------------------------------------------------------------------