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- #include "CFESGame.h"
- #include "CFE.h"
- #include "CStoryCore.h"
- #include "FREE.h"
- #include "CReplay.h"
- #include "GFXHUD.h"
- #include "GFXNET.h"
- #include "CGfxPitch.h"
- #include "CGfxEnv.h"
- #include "CGfxStadiumProps.h"
- #include "CGfxCrowd.h"
- #include "CGfxPrecipitation.h"
- #include "CGfxFloodLights.h"
- #include "SNDGAME.h"
- #include "GFXFADE.h"
- #include "XSYS.h"
- #include "CGfxPlayer.h"
- #include "CFTTTextureCache.h"
- #include "CFTTGraphicsDevice.h"
- #include "STORY.h"
- #include "XCTRL.h"
- #include "CFEImages.h"
- #include "GFXSCENE.h"
- #include "CGfxSky.h"
- #include "CGfxEnvironmentMap.h"
- #include "FETU.h"
- #include "GFXRENDER.h"
- #include "CFTTTime.h"
- #include "CLoadingScreen.h"
- #include "CGraphicsTexLoadOptions.h"
- #include "memctrl.h"
- //-------------------------------------------------------------------------------------------------
- //0012A33C
- CFESGame::CFESGame() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A364 //0012A404
- CFESGame::~CFESGame() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A610
- void CFESGame::Exit() {
- //empty
- }
- //-------------------------------------------------------------------------------------------------
- //0012A384
- void CFESGame::FreeGameAssets() {
-
- }
- //-------------------------------------------------------------------------------------------------
- //0012A5E0
- void CFESGame::Init() {
-
- }
- //-------------------------------------------------------------------------------------------------
- //0012A414
- void CFESGame::LoadGameAssets() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A804
- void CFESGame::PreRender3D() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A614
- //???
- void CFESGame::Process() {
-
- }
- //-------------------------------------------------------------------------------------------------
- //0012A7DC
- void CFESGame::Render2D() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A7E8
- void CFESGame::Render2DHUD() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012A810
- void CFESGame::Render3D() {
- }
- //-------------------------------------------------------------------------------------------------
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