CFESPauseMenu.cpp 2.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364
  1. #include "CFESPauseMenu.h"
  2. #include "GFXRENDER.h"
  3. #include "CFE.h"
  4. #include "SNDFE.h"
  5. #include "SNDGAME.h"
  6. //-------------------------------------------------------------------------------------------------
  7. //0012FBB8
  8. CFESPauseMenu::CFESPauseMenu() {
  9. }
  10. //-------------------------------------------------------------------------------------------------
  11. //0012FBD0 0012FBF0
  12. CFESPauseMenu::~CFESPauseMenu() {
  13. }
  14. //-------------------------------------------------------------------------------------------------
  15. //0012FC00
  16. void CFESPauseMenu::Init() {
  17. }
  18. //-------------------------------------------------------------------------------------------------
  19. //0012FEAC
  20. int CFESPauseMenu::CheckPreviousPlayable() {
  21. return 0;
  22. }
  23. //-------------------------------------------------------------------------------------------------
  24. //0012FEE0
  25. void CFESPauseMenu::QuitToFrontEnd(int, void *) {
  26. }
  27. //-------------------------------------------------------------------------------------------------
  28. //0012FF90
  29. void CFESPauseMenu::ResumeGame() {
  30. LOGE("CFESPauseMenu::ResumeGame");
  31. }
  32. //-------------------------------------------------------------------------------------------------
  33. //0012FFBC
  34. void CFESPauseMenu::Process() {
  35. }
  36. //-------------------------------------------------------------------------------------------------
  37. //00130048
  38. void CFESPauseMenu::PreRender3D() {
  39. LOGI("CFESPauseMenu::Render3D");
  40. }
  41. //-------------------------------------------------------------------------------------------------
  42. //0013004C
  43. void CFESPauseMenu::Render3D() {
  44. LOGI("CFESPauseMenu::Render3D Entry");
  45. LOGI("CFESPauseMenu::Render3D End");
  46. }
  47. //-------------------------------------------------------------------------------------------------
  48. //00130050
  49. void CFESPauseMenu::Render2D() {
  50. LOGI("CFESPauseMenu::Render2D");
  51. }
  52. //-------------------------------------------------------------------------------------------------
  53. //00130058
  54. void CFESPauseMenu::Render2DHUD() {
  55. LOGI("CFESPauseMenu::Render2DHUD");
  56. }
  57. //-------------------------------------------------------------------------------------------------
  58. //001301AC
  59. void CFESPauseMenu::Exit() {
  60. LOGI("CFESPauseMenu::Exit");
  61. }
  62. //-------------------------------------------------------------------------------------------------