1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- #include "SNDFE.h"
- #include <stdio.h>
- int SNDFE_Music_eMode = -1;
- //-------------------------------------------------------------------------------------------------
- //001D142C
- void SNDFE_Init() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D146C
- void SNDFE_Process() {
- LOGE("SNDFE_Process");
- }
- //-------------------------------------------------------------------------------------------------
- //001D1484
- void SNDFE_Music_Process(float) {
- }
- //-------------------------------------------------------------------------------------------------
- //001D158C
- void SNDFE_Shutdown() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D15DC
- void SNDFE_IGM_Init() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D1684
- void SNDFE_IGM_Process() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D169C
- void SNDFE_IGM_Shutdown() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D16B0
- void SNDFE_Music_GetCurrentPlaying() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D16C0
- bool SNDFE_Music_Paused() {return 0;
- }
- //-------------------------------------------------------------------------------------------------
- //001D16D0
- void SNDFE_Music_Pause(bool b) {
- }
- //-------------------------------------------------------------------------------------------------
- //001D16F8
- void SNDFE_Music_UnPause() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D17D8
- void SNDFE_PlaySFXLoop(int, float, float) {
- }
- //-------------------------------------------------------------------------------------------------
- //001D1880
- void SNDFE_StopSFXLoop() {
- }
- //-------------------------------------------------------------------------------------------------
- //001D16A0
- int SNDFE_Music_GetPlaylist() {
- return SNDFE_Music_eMode;
- }
- //-------------------------------------------------------------------------------------------------
- //001D15A4
- //未实现
- __attribute__((noinline)) void SNDFE_Music_Shutdown() {
- printf("SNDFE_Music_Shutdown");
- }
- //-------------------------------------------------------------------------------------------------
- //001D15F8
- //未实现
- __attribute__((noinline)) void SNDFE_Music_SetPlaylist(eAUDIO_MUSIC_PLAYLIST eaudio_music_playlist_r0, int d_r1) {
- printf("%d %d", eaudio_music_playlist_r0, d_r1);
- }
- //-------------------------------------------------------------------------------------------------
- //001D144C
- __attribute__((noinline)) void SNDFE_Music_Init() {
- printf("SNDFE_Music_Init");
- }
- //-------------------------------------------------------------------------------------------------
- //001D1748
- __attribute__((noinline)) void SNDFE_PlaySFX(int d_r0, float f_r1, float f_r2) {
- LOGE("SNDFE_PlaySFX%x%x%x",d_r0,f_r1,f_r2);
- }
- //-------------------------------------------------------------------------------------------------
|