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- #include "CFTTBatchModelBin.h"
- #include "CFTTBatchModelManager.h"
- #include "CFTTMaterialManager.h"
- #include "CFTTShaderBuiltInConstants.h"
- #include "memctrl.h"
- //-------------------------------------------------------------------------------------------------
- //0020EDF4 //^_^
- CFTTBatchModelBin::CFTTBatchModelBin(CFTTBatchModelManager *p_cfttbatchmodelmanager_r1_arg,
- CFTTBatchModelBin *p_cfttbatchmodelbin_r2_arg,
- int d_r3_arg,
- uint ud_arg_0,
- int d_arg_4,
- int d_arg_8,
- bool b_arg_c,
- bool b_arg_10) {
- }
- //-------------------------------------------------------------------------------------------------
- //0020EE6C //^_^
- CFTTBatchModelBin::~CFTTBatchModelBin() {
- }
- //-------------------------------------------------------------------------------------------------
- //0020EE88 //^_-
- //单元测试等级: 目测游戏表现
- //单元测试内容: 启动游戏到第2关(包括第2关)
- //单元测试结果: 正常
- //已测试分支:
- // 0020EEB4
- // 0020EED4
- // 0020EEFA
- // 0020EF5A
- // 0020EFA0
- // 0020EFBA
- // 0020EFC4
- // 0020EF44
- // 0020EF78
- bool CFTTBatchModelBin::AddModel(CFTTModel *p_cfttmodel_r1_arg, int i_r2_arg, int i_r3_arg, int i_arg_0) {
- return true;
- }
- //-------------------------------------------------------------------------------------------------
- //0020F004 //^_-
- //单元测试等级: 目测游戏表现
- //单元测试内容: 启动游戏到第2关(包括第2关)
- //单元测试结果: 正常
- //已测试分支:
- // 0020F024
- // 0020F02A
- // 0020F05C
- // 0020F06A
- // 0020F15A
- // 0020F0AC
- // 0020F096
- // 0020F014
- // 0020F104
- // 0020F116
- void CFTTBatchModelBin::Flush(bool b_r1_arg) {
- }
- //-------------------------------------------------------------------------------------------------
- //0020F1AC
- int CFTTBatchModelBin::GetDrawCalls() const{
- LOGE("%pCFTTBatchModelBin::GetDrawCalls",this);
- return rand();
- }
- //-------------------------------------------------------------------------------------------------
- //0020F1B0 //^_^
- int CFTTBatchModelBin::GetLastMatID() const{
- LOGE("%pCFTTBatchModelBin::GetLastMatID",this);
- return rand();
- }
- //-------------------------------------------------------------------------------------------------
- //0020F1CC //^_^
- void CFTTBatchModelBin::SetMaterialID(int i_r1_arg) {
- LOGE("CFTTBatchModelBin::SetMaterialID%p%x",this,i_r1_arg);
- }
- //-------------------------------------------------------------------------------------------------
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