12345678910111213141516171819202122232425262728293031323334 |
- #ifndef _RED_CCPROGRESSTIMERLOADER_H_
- #define _RED_CCPROGRESSTIMERLOADER_H_
- #include "CCNodeLoader.h"
- #include "2d/CCProgressTimer.h"
- namespace redream {
-
- /* Forward declaration. */
- class REDReader;
- class CC_DLL ProgressTimerLoader : public NodeLoader {
- public:
- /**
- * @js NA
- * @lua NA
- */
- virtual ~ProgressTimerLoader() {};
- RED_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(ProgressTimerLoader, loader);
-
- protected:
- cocos2d::ProgressTimer* createNode(cocos2d::Node * pParent, redream::REDReader * ccbReader);
- // RED_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::ProgressTimer);
-
- void onHandlePropTypeIntegerLabeled(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, int /*pIntegerLabeled*/, REDReader * /*redReader*/);
- void onHandlePropTypePoint(cocos2d::Node * pNode, cocos2d::Node * /*pParent*/, const char* pPropertyName, cocos2d::Vec2 pPoint, REDReader * /*redReader*/);
- void onHandlePropTypeFloat(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, float pFloat, REDReader * /*redReader*/);
- void onHandlePropTypeSpriteFrame(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, cocos2d::SpriteFrame * /*pSpriteFrame*/, REDReader * /*redReader*/);
- void onHandlePropTypeByte(cocos2d::Node * /*pNode*/, cocos2d::Node * /*pParent*/, const char* pPropertyName, unsigned char /*pByte*/, REDReader * /*redReader*/);
- };
-
- }//namespace
- #endif
|