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@@ -1,114 +1,96 @@
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#include "CStoryHUD.h"
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//-------------------------------------------------------------------------------------------------
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-//001E42F4
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-void CStoryHUD::Init() {
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-}
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+// 001E42F4
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+void CStoryHUD::Init() {}
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//-------------------------------------------------------------------------------------------------
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-//001E4468
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-void CStoryHUD::Shutdown() {
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-}
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+// 001E4468
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+void CStoryHUD::Shutdown() {}
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//-------------------------------------------------------------------------------------------------
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-//001E448C
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-void CStoryHUD::UpdateInfoText(int, EHudTextType) {
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-}
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+// 001E448C
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+void CStoryHUD::UpdateInfoText(int, EHudTextType) {}
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//-------------------------------------------------------------------------------------------------
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-//001E4498
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-void CStoryHUD::UpdateInfoText(wchar_t const *, EHudTextType) {
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-}
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+// 001E4498
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+void CStoryHUD::UpdateInfoText(wchar_t const *, EHudTextType) {}
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//-------------------------------------------------------------------------------------------------
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-//001E44A4
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-void CStoryHUD::ResetInfoText() {
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-}
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+// 001E44A4
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+void CStoryHUD::ResetInfoText() {}
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//-------------------------------------------------------------------------------------------------
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-//001E44BA
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+// 001E44BA
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void CStoryHUD::FadeInfoText() {
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-// filed_14->FadeLastText();
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+ // filed_14->FadeLastText();
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}
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//-------------------------------------------------------------------------------------------------
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-//001E44C0
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-void CStoryHUD::PositionNewspaper(int, float &, float &, float &, float &, float &, float &, float &, float &) const{
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-}
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+// 001E44C0
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+void CStoryHUD::PositionNewspaper(int, float &, float &, float &, float &,
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+ float &, float &, float &, float &) const {}
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//-------------------------------------------------------------------------------------------------
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-//001E461C
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-void CStoryHUD::AddNewspaperParticles() {
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-}
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+// 001E461C
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+void CStoryHUD::AddNewspaperParticles() {}
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//-------------------------------------------------------------------------------------------------
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-//001E467C
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-void CStoryHUD::RenderNewspaper() {
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-}
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+// 001E467C
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+void CStoryHUD::RenderNewspaper() {}
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//-------------------------------------------------------------------------------------------------
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-//001E4AE8
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-void CStoryHUD::SocialNetworkingCB(int, void *) {
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-}
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+// 001E4AE8
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+void CStoryHUD::SocialNetworkingCB(int, void *) {}
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//-------------------------------------------------------------------------------------------------
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-//001E4AF4
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-void CStoryHUD::Continue(int) {
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-}
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+// 001E4AF4
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+void CStoryHUD::Continue(int) {}
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//-------------------------------------------------------------------------------------------------
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-//001E4B6C
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-int CStoryHUD::Process() {
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- return 0;
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-}
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+// 001E4B6C
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+int CStoryHUD::Process() { return 0; }
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//-------------------------------------------------------------------------------------------------
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-//001E4F30
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-void CStoryHUD::ProcessSuccess() {
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-}
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+// 001E4F30
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+void CStoryHUD::ProcessSuccess() {}
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//-------------------------------------------------------------------------------------------------
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-//001E50C8
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-void CStoryHUD::SetAwardedMedal() {
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-}
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+// 001E50C8
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+void CStoryHUD::SetAwardedMedal() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5178
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-void CStoryHUD::UpdateVisualFeedback() {
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-}
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+// 001E5178
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+void CStoryHUD::UpdateVisualFeedback() {}
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//-------------------------------------------------------------------------------------------------
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-//001E51A8
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+// 001E51A8
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void CStoryHUD::ClearVisualFeedback() {
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+ LOGE("CStoryHUD::ClearVisualFeedback%p", this);
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}
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//-------------------------------------------------------------------------------------------------
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-//001E51C0
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-void CStoryHUD::RenderSuccess() {
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-}
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+// 001E51C0
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+void CStoryHUD::RenderSuccess() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5290
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-void CStoryHUD::RenderInfo() {
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-}
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+// 001E5290
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+void CStoryHUD::RenderInfo() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5294
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-void CStoryHUD::RenderReplayHUD() {
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-}
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+// 001E5294
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+void CStoryHUD::RenderReplayHUD() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5298
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-void CStoryHUD::Render() {
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-}
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+// 001E5298
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+void CStoryHUD::Render() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5498
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-void CStoryHUD::RenderVisualFeedback() {
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-}
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+// 001E5498
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+void CStoryHUD::RenderVisualFeedback() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5A70
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-void CStoryHUD::RenderHUD() {
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-}
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+// 001E5A70
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+void CStoryHUD::RenderHUD() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5A7C
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-void CStoryHUD::SetVideoPlayingMessageBox() {
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-}
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+// 001E5A7C
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+void CStoryHUD::SetVideoPlayingMessageBox() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5A9C
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-void CStoryHUD::CreateNPPhoto() {
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-}
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+// 001E5A9C
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+void CStoryHUD::CreateNPPhoto() {}
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//-------------------------------------------------------------------------------------------------
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-//001E5CB8
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-void CStoryHUD::AddVisualFeedback(wchar_t const *, char const *, TPoint3D, TPoint3D, int, float, uint, int, EVFEffect, int) {
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-}
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+// 001E5CB8
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+void CStoryHUD::AddVisualFeedback(wchar_t const *a1, char const *a2,
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+ TPoint3D a3, TPoint3D a4, int a5, float a6,
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+ uint a7, int a8, EVFEffect a9, int a10) {
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+ LOGE("%x%x%x%x%x%x%x%x",a1,a2,a5,a6,a7,a8,a9,a10);
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+ LOGE("%x%x%x",a3.dz_8,a3.point_0.dx_0,a3.point_0.dy_4);
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+ LOGE("%x%x%x",a4.dz_8,a4.point_0.dx_0,a4.point_0.dy_4);
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+ LOGE("CStoryHUD::AddVisualFeedback%p",this);
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+ }
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//-------------------------------------------------------------------------------------------------
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-//001E5D6C
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-int CStoryHUD::PassedVideoTime() {
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- return 0;
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-}
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+// 001E5D6C
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+int CStoryHUD::PassedVideoTime() { return 0; }
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//-------------------------------------------------------------------------------------------------
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-//001E5DA0
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-void CStoryHUD::UpdateAdvertTimings() {
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-}
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+// 001E5DA0
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+void CStoryHUD::UpdateAdvertTimings() {}
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//-------------------------------------------------------------------------------------------------
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