ACT.cpp 1.8 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. #include "ACT.h"
  2. //-------------------------------------------------------------------------------------------------
  3. //0016DA80
  4. __attribute__((noinline)) void ACT_KickSetup(CPlayer *, TKickSetup *, TPoint3D *, bool) {
  5. }
  6. //-------------------------------------------------------------------------------------------------
  7. //0016DB60
  8. __attribute__((noinline)) void ACT_KickControlAction(int, TKickSetup *, CPlayer *, TPoint3D, TPoint3D) {
  9. }
  10. //-------------------------------------------------------------------------------------------------
  11. //0016E170
  12. __attribute__((noinline)) int ACT_GetImpactRot(CPlayer *pPlayer0, CPlayer *pPlayer1) {
  13. LOGI("ACT_GetImpactRot %p %p", pPlayer0, pPlayer1);
  14. return 1;
  15. }
  16. //-------------------------------------------------------------------------------------------------
  17. //0016E1A4
  18. __attribute__((noinline)) void ACT_TackleSetPlayerState(CPlayer *, int, int, int, EACTION, TActionSetup *) {
  19. }
  20. //-------------------------------------------------------------------------------------------------
  21. //0016E4B8
  22. __attribute__((noinline)) void ACT_PressureConservativeTackleInit(int, CPlayer *, CPlayer *) {
  23. }
  24. //-------------------------------------------------------------------------------------------------
  25. //00171DB4
  26. __attribute__((noinline)) void ACT_PressureJostleStandDisable(CPlayer *) {
  27. }
  28. //-------------------------------------------------------------------------------------------------
  29. //00171DCA
  30. __attribute__((noinline)) void ACT_PressureJostleStandEnable(CPlayer *, CPlayer *) {
  31. }
  32. //-------------------------------------------------------------------------------------------------
  33. //001D2A14
  34. __attribute__((noinline)) int ACT_KickCheckInitialPath(CPlayer *, TPoint, TPoint) {
  35. return 0;
  36. }
  37. //-------------------------------------------------------------------------------------------------