CDressingRoomShader.cpp 1.5 KB

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  1. #include "CDressingRoomShader.h"
  2. #include "CFTTMaterialManager.h"
  3. #include "shader_data/CDressingRoomShader_Setup.h"
  4. CDressingRoomShader CDressingRoomShader::s_tInstance;
  5. //-------------------------------------------------------------------------------------------------
  6. //001CF9D4
  7. CDressingRoomShader::CDressingRoomShader() : CFTTUberShader(&CDressingRoomShaderSetup_3248D8) {
  8. }
  9. //-------------------------------------------------------------------------------------------------
  10. //001CF9E0
  11. CDressingRoomShader::~CDressingRoomShader() {
  12. }
  13. //-------------------------------------------------------------------------------------------------
  14. //0011FD90
  15. void CDressingRoomShader::SetLightPos(CFTTVector32 const& pVector32) {
  16. }
  17. //-------------------------------------------------------------------------------------------------
  18. //0011FD9C
  19. void CDressingRoomShader::SetLightSpecular(CFTTVector32 const& pVector32) {
  20. }
  21. //-------------------------------------------------------------------------------------------------
  22. //0011FDA8
  23. void CDressingRoomShader::SetReflectionMap(CFTTTexParam aTexParam) {
  24. }
  25. //-------------------------------------------------------------------------------------------------
  26. //001CF9E4
  27. ushort CDressingRoomShader::CreateMat(EDressingRoomShader_Mode eMode,
  28. CFTTTexParam aTex1,
  29. CFTTTexParam aTex2,
  30. CFTTTexParam aTex3) {
  31. return 0;
  32. }
  33. //-------------------------------------------------------------------------------------------------