ZGFrameActionSpriteLoader.h 873 B

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  1. //
  2. // ZGFrameActionSpriteLoader.h
  3. // Billiards
  4. //
  5. // Created by zhuge on 2018/9/6.
  6. //
  7. #ifndef ZGFrameActionSpriteLoader_h
  8. #define ZGFrameActionSpriteLoader_h
  9. #include "CCSpriteLoader.h"
  10. #include "2d/ZGFrameActionSprite.h"
  11. namespace redream {
  12. class CC_DLL ZGFrameActionSpriteLoader : public SpriteLoader {
  13. public:
  14. RED_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(ZGFrameActionSpriteLoader, loader);
  15. protected:
  16. RED_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::ZGFrameActionSprite);
  17. virtual void onHandlePropTypeString(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, const char * pString, REDReader * ccbReader);
  18. virtual void onHandlePropTypeByte(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, unsigned char pByte, REDReader * ccbReader);
  19. };
  20. };
  21. #endif /* ZGFrameActionSpriteLoader_h */